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Post by DomeWing333 on Jul 12, 2014 0:54:23 GMT
I have not seen any evidence of the Crooked Man murdering people. Harassment, intimidation, threats, but not murder. In fact, he seems to resist killing people if he can help it. And it makes sense. Dead Fables are bad for business if they get found out.
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Post by Deleted on Jul 12, 2014 0:58:51 GMT
I have not seen any evidence of the Crooked Man murdering people. Harassment, intimidation, threats, but not murder. In fact, he seems to resist killing people if he can help it. And it makes sense. Dead Fables are bad for business if they get found out. "People like us, we fade away. I didn't want that to happen to Faith." This heavily implies that the other prostitutes get murdered if they toe outside the line.
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Post by Deleted on Jul 12, 2014 1:00:03 GMT
Man I like this debate between Harp and Dome. I could not have come up with such intelligent answers..
Um..carry on, I didn't mean to interrupt
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Post by DomeWing333 on Jul 12, 2014 2:18:48 GMT
I have not seen any evidence of the Crooked Man murdering people. Harassment, intimidation, threats, but not murder. In fact, he seems to resist killing people if he can help it. And it makes sense. Dead Fables are bad for business if they get found out. "People like us, we fade away. I didn't want that to happen to Faith." This heavily implies that the other prostitutes get murdered if they toe outside the line. To me it sounded like she was just talking in general about the lessers of society who are preyed upon by those in power.
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Post by Deleted on Jul 12, 2014 2:21:03 GMT
"People like us, we fade away. I didn't want that to happen to Faith." This heavily implies that the other prostitutes get murdered if they toe outside the line. To me it sounded like she was just talking in general about the lessers of society who are preyed upon by those in power. Huh. I interpreted it as those with the ribbons. On a side note, I like these little arguments we get into. It's fun to argue with someone who's better at arguing than me. ^_^ I think I have you beat in this one, though.
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Post by DomeWing333 on Jul 12, 2014 2:25:54 GMT
I think each of us think we have the other one beat at the most crucial points. Which is how our arguments usually go.
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Post by Deleted on Jul 12, 2014 2:31:56 GMT
That actually sounds pretty accurate.
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Post by Deleted on Jul 12, 2014 3:43:09 GMT
I agree with Harp. If Gerogie refused, he would have died, and the girl's would have died anyway. Like he said to Bigby, sometimes all of your choices are shit.
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Post by Crooked Christa on Jul 12, 2014 4:50:46 GMT
If you don't press any of the button prompts on the QTE during the city chase sequence, nothing changes except for the scene when you get confronted by Vivian's car in the alley. No fail states, no new animations, nothing. Once you get confronted in the alley (doing nothing makes you choose Vivian's car while you jump off), you can stand in front of the car and you get smashed against a wall outside of the alley.
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Post by Deleted on Jul 12, 2014 4:53:27 GMT
Well that's lame.
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Post by o0HeaDShoT0o on Jul 12, 2014 5:05:20 GMT
If you don't press any of the button prompts on the QTE during the city chase sequence, nothing changes except for the scene when you get confronted by Vivian's car in the alley. No fail states, no new animations, nothing. Once you get confronted in the alley (doing nothing makes you choose Vivian's car while you jump off), you can stand in front of the car and you get smashed against a wall outside of the alley. So, even if the timer bar completely depletes, you still end up finding Georgie and Vivian at their club?
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Post by DomeWing333 on Jul 12, 2014 5:08:20 GMT
Yeah, I previously wanted to do a lazy, do-nothing playthrough of the game, but then the breaking of the illusion of choice thing bummed me out too much so I stopped.
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Post by o0HeaDShoT0o on Jul 12, 2014 6:22:36 GMT
Anyone else notice that right at the final decision that the music was from The Walking Dead?
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Post by higgsboson2142 on Jul 12, 2014 7:39:34 GMT
You're right! Isn't it the music right after Carley's and Doug's death if I'm right?
EDIT: Hold on, no the music I'm thinking of was after she gave the last line. I can't remember the final music if you mean something else.
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Post by Crooked Christa on Jul 12, 2014 7:39:36 GMT
If you don't press any of the button prompts on the QTE during the city chase sequence, nothing changes except for the scene when you get confronted by Vivian's car in the alley. No fail states, no new animations, nothing. Once you get confronted in the alley (doing nothing makes you choose Vivian's car while you jump off), you can stand in front of the car and you get smashed against a wall outside of the alley. So, even if the timer bar completely depletes, you still end up finding Georgie and Vivian at their club? It never depletes... and yes, you still find Georgie and Vivian at the club. I can't recall if I stopped there or if it was the same as choosing to pursue the Crooked Man/Mary.
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