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Post by Rock114 on Mar 11, 2017 0:18:38 GMT
No, even his Episode 1 death was leagues ahead of Mariana's. Because by that point Pete was an actual character. We saw good things about him in the way he was friendly and stood up for Clem when nobody else would, and we saw his faults, in the way he went to hard on Nick when helping to raise him which caused a mutual resentment between the two. We see his regrets, and we see him get careless, and even if he's left behind we don't see the camera focusing on him and showing the walkers tearing all his guts out while it zooms in going "LOOK AT THE ONLY NICE CHARACTER GETTING BRUTALLY KILLED, SHOCKING RITE? LOOK CLOSER ARE YOU SEEING THIS? #EDGY." Instead we see Nick trying desperately to save him, and failing, which serves to give us insight to Nick's character, that even though he's been acting like a douche he's still a good person, just like his Uncle Pete was. Out of all the people that could have been shot in that scene, who were all in the open, it was the harmless little girl instead of the swole guy with an M16 who stands taller than Mount McKinley, or Javier who'd repeatedly fucked over TNF by that point. Mariana's death was the definition of pointless shock value. She had no buildup beyond being innocent, and the way the scene focuses on her brains getting splattered over half the junkyard was just to show how "Cruel" and "Dark" Season 3 is supposed to be for no other reason than that it can. Just gonna say that I'd argue that Marianna was a character when she died, which honestly made her death that much fucking worse. I don't feel that she was yet, but that's because the writers didn't care enough to characterize her beyond being innocent just so they could make players sad when she died. We got a much more complete range from Pete, but I'll admit I'm probably a bit biased in that regard. But out of all the characters in Season 3 she easily had the most potential to become a fully fleshed out character if the writers had bothered to invest that kind of effort in her. But in the end it's the same thing that pisses us off: The tasteless waste of the only likable character in Season 3, and all her potential.
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Post by Deleted on Mar 11, 2017 0:29:21 GMT
Just gonna say that I'd argue that Marianna was a character when she died, which honestly made her death that much fucking worse. I don't feel that she was yet, but that's because the writers didn't care enough to characterize her beyond being innocent just so they could make players sad when she died. We got a much more complete range from Pete, but I'll admit I'm probably a bit biased in that regard. But out of all the characters in Season 3 she easily had the most potential to become a fully fleshed out character if the writers had bothered to invest that kind of effort in her. But in the end it's the same thing that pisses us off: The tasteless waste of the only likable character in Season 3, and all her potential. Oh Pete's definitely way more fleshed out, but from what little we seen of Marianna we got enough characterisation to make her likeable and have a distinct enough personality, I mean it was mostly just "innocent kid" but she was different enough from the likes of young Clem, who they could've easily just completely copied and pasted and got the same reaction to her death.
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Post by Zeruis on Mar 11, 2017 4:23:05 GMT
Why the sudden focus on Badger? He seemed more of a "Generic Bandit #2" than an actual character.
Was his name even explicitly stated in the first two episodes?
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Post by sos on Mar 11, 2017 6:26:56 GMT
Enter opinion post here cuz I don't have one
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Post by Maxine on Mar 11, 2017 6:30:13 GMT
Mari's death could've been even more sadistic and hard to watch, since they originally planned her to be shot in neck and she should've been dying in agony in front of you, but i guess they realise that this TOO MUCH and changed it to simple "Boom Headshot!"
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Post by Autobot Sonic Part II on Mar 11, 2017 7:35:45 GMT
Mari's death could've been even more sadistic and hard to watch, since they originally planned her to be shot in neck and she should've been dying in agony in front of you, but i guess they realise that this TOO MUCH and changed it to simple "Boom Headshot!" Honestly the neck shot would've been so much better. You'd literally be forced to watch your niece choke on her own blood and die in agony right in the midst of a massive gunfight, and if you chose to stay with Clem, then you'd have to put her down as a walker. Not that the final death wasn't impactful, but I would've given Telltale massive props if they did that.
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Post by Niccc on Mar 11, 2017 7:38:18 GMT
Mari's death could've been even more sadistic and hard to watch, since they originally planned her to be shot in neck and she should've been dying in agony in front of you, but i guess they realise that this TOO MUCH and changed it to simple "Boom Headshot!" Honestly the neck shot would've been so much better. You'd literally be forced to watch your niece choke on her own blood and die in agony right in the midst of a massive gunfight, and if you chose to stay with Clem, then you'd have to put her down as a walker. Not that the final death wasn't impactful, but I would've given Telltale massive props if they did that. No, it would've been better if she didn't die at all.
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Post by Rock114 on Mar 11, 2017 8:07:14 GMT
Yeah... he really shouldn't have brought Pete into this. It was a bad idea.
RIP.
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Post by Deleted on Mar 11, 2017 15:45:31 GMT
Mari's death could've been even more sadistic and hard to watch, since they originally planned her to be shot in neck and she should've been dying in agony in front of you, but i guess they realise that this TOO MUCH and changed it to simple "Boom Headshot!" Honestly the neck shot would've been so much better. You'd literally be forced to watch your niece choke on her own blood and die in agony right in the midst of a massive gunfight, and if you chose to stay with Clem, then you'd have to put her down as a walker. Not that the final death wasn't impactful, but I would've given Telltale massive props if they did that. .......................................................
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Post by jake frost on Mar 11, 2017 15:58:37 GMT
I spy a sociopath
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Post by Tommy Angelo on Mar 11, 2017 15:58:55 GMT
Just watched the clip. Doesn't AJ look kinda sick in that clip? Like, pale, bags under eyes? Kind of like Lee when he was bitten. Or maybe it's just bad lighting.
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Post by thatstoo2019man on Mar 11, 2017 15:59:38 GMT
he ded
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Post by Hunter1324 on Mar 11, 2017 16:22:33 GMT
the general population of Telltale Fans are fucking awful. We are not though, we are totally fine...
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Post by sos on Mar 11, 2017 16:27:40 GMT
Just watched the clip. Doesn't AJ look kinda sick in that clip? Like, pale, bags under eyes? Kind of like Lee when he was bitten. Or maybe it's just bad lighting. Bite Baby. Much sadness. Oh, yes. Much sadness.
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Post by Deleted on Mar 12, 2017 19:25:19 GMT
That was also a shitty moment but see, Mari's death is the culmination of shit dark and edgy moments because they never even gave her the chance to be a character, just did a shitty shock value death at the end of episode 1. Well by that logic Pete could fall under that category too. Pete's death didn't feel as calculated though. With Mari's death, I was able to feel the market research people at Telltale go: "Guys, we don't have a shock death, we need one in order to please our audiences!" By now, people have pretty much dissected the way Telltale games work; apart from their early games, they follow very straight and simple patterns of storytelling - and Mari's death is something that was calculated and included very coldheartedly. They wasted some storytelling potential; because everybody hates the angsty teenager that looks like a poor carbon copy of every annoying video game kid ever; and Mari was legitimately interesting. Bad decision. Opposed to that, Sara's death felt like they wanted to get rid of a character they didn't know what to do with, and Pete's death was necessary to set up future conflicts between Nick and the rest of the group. Whereas Mari's death didn't do shit in the second episode. Nobody cares.
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