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Post by Bioshock Infinite WD on Dec 21, 2013 22:14:33 GMT
And this is coming from a hobo, a cool hobo though.
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Post by Teacakes on Dec 21, 2013 22:16:24 GMT
Dome, Jesus your a lot different than I remember.
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Post by DomeWing333 on Dec 21, 2013 22:17:35 GMT
How so?
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Post by Teacakes on Dec 21, 2013 22:18:38 GMT
I don't know, you just are.
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Post by Michael7123 on Dec 21, 2013 22:18:42 GMT
She does. In my "Side with Luke" save file (I'm all but certain he's the main companion character for this season, like Kenny in season 1), I went to the window and made Alvin feel guilty. Then I said I would go. I'm going out of my way in that save to make sure I don't owe anyone anything, with the exception of Luke. Maybe if you make Alvin feel a bit guilty, but then leave, he will feel like he has to help you in the future. Interesting note: psychologists have found that people tend to like you more after you ask them to do you a favor. So if the game wants to stay true to that then getting Alvin to help you will make him like you more in the future. It's not about getting him to like me. I want him to feel guilty and help me. If he feels like we're friends, he might ask me for help in the future, and I don't want that. I basically want him to feel like he owes me something. I don't want him to kindly ask me for help,I want to guilt him into helping me. I've already repaid my debt to Pete by saving his life (and I'm probably about to cut of his leg). I still owe Luke, but I plan on doing whatever he wants in that save slot (along with my cannon save, assuming he doesn't become psychopathic or something).
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Post by Bioshock Infinite WD on Dec 21, 2013 22:23:21 GMT
Well I for one want to be his friend, he seems like a okay guy.
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Post by Michael7123 on Dec 21, 2013 22:30:43 GMT
Well I for one want to be his friend, he seems like a okay guy. As I said, that's in my side with Luke save. In my cannon (blind), I didn't even know about the window option. As of right now, my cannon and Luke saves are all but identical.
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Post by Bioshock Infinite WD on Dec 21, 2013 22:32:37 GMT
Yep, same here, I mean how can you hate a guy who gives you food, sticks up for you when he just met you, and saves your life without a word?
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Post by Michael7123 on Dec 21, 2013 22:37:59 GMT
Yep, same here, I mean how can you hate a guy who gives you food, sticks up with you when he just met you, and saves your life without a word? Pete did all of those things other than the food, and you didn't save him because he was bit... (At least, I'm fairly sure you didn't save him.
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Post by o0HeaDShoT0o on Dec 21, 2013 22:44:34 GMT
Interesting note: psychologists have found that people tend to like you more after they do you a favor. So if the game wants to stay true to that then getting Alvin to help you will make him like you more in the future. That does sound interesting. But, this is The Walking Dead, so it might turn out the other way around.
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Post by wakemeup on Dec 21, 2013 22:46:47 GMT
Yep, same here, I mean how can you hate a guy who gives you food, sticks up with you when he just met you, and saves your life without a word? Pete did all of those things other than the food, and you didn't save him because he was bit... (At least, I'm fairly sure you didn't save him. Yeah Bio. What is your explanation to this?! Pete was nice to you the whole time and Nick almost killed you. I know, Pete was bitten, but there is still hope for him.
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Post by Bioshock Infinite WD on Dec 21, 2013 22:54:44 GMT
Yeah I did not save him, I am deeply sorry, but I am sure he will die either way, by the time you cut off his leg, it will have spread to much, its not like I did not like him, I saved Nick because I thought Pete was screwed.
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Post by o0HeaDShoT0o on Dec 21, 2013 23:01:11 GMT
What I'm hoping is that episode 2 will start off with Clementine and Pete running into a shed (at least that's what I think it is) and lock themselves in and Clem cuts off his leg shortly after that, and it would be in time. If it does turn out successful, he could turn out just like TV series Hershel.
(But, if with Nick, then Clem might have to talk him out of his depressive state, seeing how he's drinking out of a bottle of alcohol.)
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Post by Bioshock Infinite WD on Dec 21, 2013 23:17:47 GMT
Yeah, and the choice would make either character live or die, now that would be cool. Again, sorry that I did not save him, and no I will not change my choice, I am betting Nick dies off screen if you save Pete, no way TTG would make a choice that easy, and to there credit it was a lot harder then Carley Doug, and it shows.
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Post by Michael7123 on Dec 21, 2013 23:18:19 GMT
Am I the only one who thinks they just retextured the meat locker to be black instead of green for the preview image?
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