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Post by Deleted on Feb 21, 2015 20:42:23 GMT
I know, funnily enough I never actually gave much thought to who was Elizabeth's real mother. I always accepted it as not an important detail, the farthest I ever got to even thinking about it was that maybe that picture of a whore named Sally might have been his wife, if only because Booker says he vaguely remember's that woman. Never thought the question would be answered, and now that I know, I can't say I should have seen this coming, but I really should have thought about the possibility of the whole constant and veritable's a bit with the question. Regardless, it's really cool to find out info on a game you love almost two years after it came out. variables*
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Post by Bioshock Infinite WD on Feb 21, 2015 20:44:10 GMT
I know, funnily enough I never actually gave much thought to who was Elizabeth's real mother. I always accepted it as not an important detail, the farthest I ever got to even thinking about it was that maybe that picture of a whore named Sally might have been his wife, if only because Booker says he vaguely remember's that woman. Never thought the question would be answered, and now that I know, I can't say I should have seen this coming, but I really should have thought about the possibility of the whole constant and veritable's a bit with the question. Regardless, it's really cool to find out info on a game you love almost two years after it came out. variables* Sorry, I had to spell check that word twice, must have not payed attention, sorry.
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Post by Deleted on Feb 21, 2015 21:09:41 GMT
Sorry, I had to spell check that word twice, must have not payed attention, sorry. paid* I'm only doing it because Zyphon did it
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Post by Bioshock Infinite WD on Feb 21, 2015 22:34:11 GMT
Sorry, I had to spell check that word twice, must have not payed attention, sorry. paid* I'm only doing it because Zyphon did itLook, I don't call anyone out for spelling, no one, can you please try to stop correcting me every time? I have an English teacher and a tutor for that believe me, is that okay?
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Post by Bioshock Infinite WD on Aug 30, 2015 5:05:58 GMT
Umm, is 2K still going forward on that whole "new Bioshock" game? I haven't heard a peep out of them since they first said they would keep going, and that was shortly after Irrational past on. I say this, because I read an interesting article where journalist asked Ken Levine what made a Bioshock game, well, just that. He more or less said that it must take place in a fantastic yet ridiculous world, but is strangely grounded and believable to an extent. He also went on to say that was something only Irrational could create, and I sadly agree. I know it's all about money, but damn it! I wish 2K would just understand that the series is over, it ended on a high note. The only acceptable alternative is a Telltale style Bioshock game on a low scale with input by its original creator!
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Post by Deleted on Mar 18, 2016 22:27:27 GMT
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Post by Deleted on Mar 18, 2016 22:28:09 GMT
(not trying to convince you, just curious to know what you think)
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Post by Bioshock Infinite WD on Mar 18, 2016 23:02:05 GMT
Haven't read anything yet, but boy is that an """"interesting"""" choice for a title.
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Post by Bioshock Infinite WD on Mar 18, 2016 23:10:48 GMT
(not trying to convince you, just curious to know what you think) Read it, interesting idea to propose, but I don't agree. What kills it for me is, well, the bad guy isn't that good. She seemed to crazy and her ideas are batshit insane. I can't imagine this person lasting this long with Andrew Ryan in charge. And the thing is, he wasn't even really a villain, he has unique views that can be agreed with or not, but he wasn't evil. We had a clever, immoral and evil person already, and he was great, improved even more so in Burial at Sea, but was still good out of the box. And this might sound like I hate Comstock, but he works because the environment completely supports someone like that. Plus the twist helps a bit. That and the idea of playing as a Big Daddy isn't really that good of an idea, but oh well.
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Post by Deleted on Mar 18, 2016 23:19:07 GMT
(not trying to convince you, just curious to know what you think) Read it, interesting idea to propose, but I don't agree. What kills it for me is, well, the bad guy isn't that good. She seemed to crazy and her ideas are batshit insane. I can't imagine this person lasting this long with Andrew Ryan in charge. And the thing is, he wasn't even really a villain, he has unique views that can be agreed with or not, but he wasn't evil. We had a clever, immoral and evil person already, and he was great, improved even more so in Burial at Sea, but was still good out of the box. And this might sound like I hate Comstock, but he works because the environment completely supports someone like that. Plus the twist helps a bit. That and the idea of playing as a Big Daddy isn't really that good of an idea, but oh well. I know you can argue that Comstock's overt evilness is meant to reflect themes of american Exceptionalism, but, those themes were weak in Infinite given how heavy-handed they were(as opposed to the subtlety of the themes in Bioshock 2). I'll agree that that's a legitimate point, but to be fair, it's a much lesser problem compared to those of Bioshock and Bioshock Infinite in how their themes stumble. We've gone over a lot of this before, but I did just want you to see the article, and kind of see what you thought.
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Post by Bioshock Infinite WD on Mar 19, 2016 0:08:33 GMT
Read it, interesting idea to propose, but I don't agree. What kills it for me is, well, the bad guy isn't that good. She seemed to crazy and her ideas are batshit insane. I can't imagine this person lasting this long with Andrew Ryan in charge. And the thing is, he wasn't even really a villain, he has unique views that can be agreed with or not, but he wasn't evil. We had a clever, immoral and evil person already, and he was great, improved even more so in Burial at Sea, but was still good out of the box. And this might sound like I hate Comstock, but he works because the environment completely supports someone like that. Plus the twist helps a bit. That and the idea of playing as a Big Daddy isn't really that good of an idea, but oh well. I know you can argue that Comstock's overt evilness is meant to reflect themes of american Exceptionalism, but, those themes were weak in Infinite given how heavy-handed they were(as opposed to the subtlety of the themes in Bioshock 2). I'll agree that that's a legitimate point, but to be fair, it's a much lesser problem compared to those of Bioshock and Bioshock Infinite in how their themes stumble. We've gone over a lot of this before, but I did just want you to see the article, and kind of see what you thought. That, and the article didn't mention this, but I got a kinda communistic feel from Bioshock 2. I am sure that was intentional. That, and while I like that the choices impact the ending, looking back, that wasn't really the point of Bioshock or Infinite. In fact, the two endings were kinda crowbared in at the last minute as an excuse for reputability. And the ending is kinda a weak point of Bioshock, hardly bad, it just raps up really fast, and the evil ending isn't that good. Hence why Infinite had but one ending with a lot more focus. So that is kinda missing the point that Ken Levine was trying to get across, as some meta commentary on gaming in general. Its not a bad game, its just a bad Bioshock game. They focused on the wrong aspects, they improved the combat, but that's it. Does anyone play Bioshock for the gameplay. I liked both the first ones gameplay, and loved Infinite's gameplay, but I would be lying if I said I bought them because of that aspect. Oh well, I did hear they might be remastering all three games for next gen consoles, with all the DLC included. That would be swell.
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Post by Bioshock Infinite WD on Mar 19, 2016 0:10:00 GMT
PS, I would be lying if I said I didn't enjoy these differences of opinions on the Bioshock series. It's always interesting to get another person's view point on the same subject.
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Post by Deleted on Mar 19, 2016 0:18:24 GMT
I know you can argue that Comstock's overt evilness is meant to reflect themes of american Exceptionalism, but, those themes were weak in Infinite given how heavy-handed they were(as opposed to the subtlety of the themes in Bioshock 2). I'll agree that that's a legitimate point, but to be fair, it's a much lesser problem compared to those of Bioshock and Bioshock Infinite in how their themes stumble. We've gone over a lot of this before, but I did just want you to see the article, and kind of see what you thought. That, and the article didn't mention this, but I got a kinda communistic feel from Bioshock 2. I am sure that was intentional. That, and while I like that the choices impact the ending, looking back, that wasn't really the point of Bioshock or Infinite. In fact, the two endings were kinda crowbared in at the last minute as an excuse for reputability. And the ending is kinda a weak point of Bioshock, hardly bad, it just raps up really fast, and the evil ending isn't that good. Hence why Infinite had but one ending with a lot more focus. So that is kinda missing the point that Ken Levine was trying to get across, as some meta commentary on gaming in general. Its not a bad game, its just a bad Bioshock game. They focused on the wrong aspects, they improved the combat, but that's it. Does anyone play Bioshock for the gameplay. I liked both the first ones gameplay, and loved Infinite's gameplay, but I would be lying if I said I bought them because of that aspect. Oh well, I did hear they might be remastering all three games for next gen consoles, with all the DLC included. That would be swell. I'm not going to get into talking about the endings because you know how much I dislike the ending to Infinite, but yeah, I do love that this is a series where they can be so many disagreements with arguments that are valid.
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Post by Bioshock Infinite WD on Mar 19, 2016 1:08:50 GMT
That, and the article didn't mention this, but I got a kinda communistic feel from Bioshock 2. I am sure that was intentional. That, and while I like that the choices impact the ending, looking back, that wasn't really the point of Bioshock or Infinite. In fact, the two endings were kinda crowbared in at the last minute as an excuse for reputability. And the ending is kinda a weak point of Bioshock, hardly bad, it just raps up really fast, and the evil ending isn't that good. Hence why Infinite had but one ending with a lot more focus. So that is kinda missing the point that Ken Levine was trying to get across, as some meta commentary on gaming in general. Its not a bad game, its just a bad Bioshock game. They focused on the wrong aspects, they improved the combat, but that's it. Does anyone play Bioshock for the gameplay. I liked both the first ones gameplay, and loved Infinite's gameplay, but I would be lying if I said I bought them because of that aspect. Oh well, I did hear they might be remastering all three games for next gen consoles, with all the DLC included. That would be swell. I'm not going to get into talking about the endings because you know how much I dislike the ending to Infinite, but yeah, I do love that this is a series where they can be so many disagreements with arguments that are valid. True true, did I ever ask your opinion on Bioshock 1s ending? I don't remember.
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Post by Deleted on Mar 19, 2016 1:14:53 GMT
I'm not going to get into talking about the endings because you know how much I dislike the ending to Infinite, but yeah, I do love that this is a series where they can be so many disagreements with arguments that are valid. True true, did I ever ask your opinion on Bioshock 1s ending? I don't remember. Basically, I didn't hate it as much as most people. I honestly really like the good ending. Bad endings a little ridiculous, but whatever. I don't see how the opposite of being a good and loving father is to basically take over the fucking world.
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