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Post by Deleted on May 15, 2014 0:09:35 GMT
You can't expect the 400 days characters to play a large role. We could never be sure that the 400 days group would be important or not, and the DLC should probably be seen as exposition for a couple of members of Carver's group, nothing more.
If the 400 days characters were to play significant roles, it would have taken telltale too long to do each subsequent episode.
That said, there's always the potential for a DLC for Season 2 that shows what happens to the characters after Clem and Co bring down Howe's.
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Post by Rock114 on May 15, 2014 0:18:01 GMT
The only things I really wish had been different were the interactions with 400 Days characters and Nick's role. The 400 Days characters were basically brushed to the side, but I'm willing to overlook this if they're given a greater role in the next Episode (and not just Eddie and Bonnie). As for Nick, he's a great character that was sidelined as much as the 400 Days characters were due to his determinant status. He was hardly there at all, and I actually forgot about him at some points. The only thing that keeps his extremely minor role bearable is that he survived to Episode 4 where, hopefully like the 400 Days characters, he'll have a bigger impact on the Episode.
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Post by Rock114 on May 15, 2014 3:15:45 GMT
I agree with you, whatever. Nick was a great character who got brushed aside because of the difficulty in writing for his determinant status. I felt that Alvin's absence from the Episode was pretty justified, given his history with Carver and his epic final scene, but Nick was presented as one of the most important characters of the cabin group in Episode 2. He's one of my favorite characters as well, and if he gets this same treatment in Episode 4 then I will be more than just frustrated.
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Post by Michael7123 on May 15, 2014 3:24:11 GMT
I agree with you, whatever. Nick was a great character who got brushed aside because of the difficulty in writing for his determinant status. I felt that Alvin's absence from the Episode was pretty justified, given his history with Carver and his epic final scene, but Nick was presented as one of the most important characters of the cabin group in Episode 2. He's one of my favorite characters as well, and if he gets this same treatment in Episode 4 then I will be more than just frustrated. I felt they should have included in him a bit more, but they did alright in my book. Better than they did with Lawrence in TWAU, that's for sure.
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Post by thatstoomuchfestivity on May 15, 2014 3:36:12 GMT
For all this butterfly effect Job Stauffer was talking about, I sure didn't see much of it. Still very linear, but perhaps they have something up their sleeves for next episode?
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Post by Rock114 on May 15, 2014 3:36:36 GMT
I agree with you, whatever. Nick was a great character who got brushed aside because of the difficulty in writing for his determinant status. I felt that Alvin's absence from the Episode was pretty justified, given his history with Carver and his epic final scene, but Nick was presented as one of the most important characters of the cabin group in Episode 2. He's one of my favorite characters as well, and if he gets this same treatment in Episode 4 then I will be more than just frustrated. I felt they should have included in him a bit more, but they did alright in my book. Better than they did with Lawrence in TWAU, that's for sure. Nick had all of ten lines in the whole Episode. They didn't do well at all, in my opinion.
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Post by DomeWing333 on May 15, 2014 4:22:26 GMT
There were too many characters introduced in this episode for all of them to have been given the time to shine. I feel like Nick had enough character development in Episode 2 that I wasn't too bother with him being essentially ignored in this episode. Although his attitude towards Luke were a little more fleshed out in this episode, which was nice.
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Post by Antero on May 15, 2014 4:45:48 GMT
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Post by thatstoomuchfestivity on May 15, 2014 4:52:55 GMT
Probably also has something to do with the play testers. Now that they've gained mainstream recognition, they're trying to cater to the masses instead of focusing on in depth gameplay.
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Post by DomeWing333 on May 15, 2014 4:54:18 GMT
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Post by Master Psychic on May 15, 2014 13:34:05 GMT
You can't expect the 400 days characters to play a large role. We could never be sure that the 400 days group would be important or not, and the DLC should probably be seen as exposition for a couple of members of Carver's group, nothing more. If the 400 days characters were to play significant roles, it would have taken telltale too long to do each subsequent episode. That said, there's always the potential for a DLC for Season 2 that shows what happens to the characters after Clem and Co bring down Howe's. Yeah, but they are very interesting characters and have potential. Hell, I wanted Clem and Becca to interact and both of them maybe become friends or enemies depending on your choices. I hope they will appear in the next episode, it would be stupid if Telltale would kill them off so easily and have them forgotten forever.
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Post by Autobot Sonic on May 15, 2014 14:52:38 GMT
1. I didn't think Episode 3 Carver was that different from Episode 2 Carver. I always thought that he was the type to embrace the whole "survival of the fittest" thing and his speech to Clem in the episode confirmed that. None of his actions in this episode really surprised me, except maybe his reaction to Rebecca's baby potentially not being his. I thought he would be more interested in having his genetics carried on. 2. I didn't feel like we needed this particular blank filled it. It doesn't really matter in the grand scheme of things anyway. 3. I thought the sequence where you were walking around investigating the camp at the beginning was hub-like enough for me. It didn't have multiple dialogue choices for each character but it gave you a chance to check in on the people you wanted to check in on so see how they are. I thought this was an improvement over Episode 2. 4. Yeah, episode 2 was the Nick-centered episode. I didn't expect him to have that big of a role in this one. 5. Reggie was actually a really interesting character despite his lack of screen time. He was a nice, funny, likeable guy but also a had full-on slave mentality about Carver and the camp. 6. I suppose it made sense that none of the 400 days characters except for Bonnie were featured heavily in the episode because of how much it could have varied. They can't have them play huge roles or else the people who didn't get them to come along would have to have drastically different scenarios. This.
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Post by Teacakes on May 16, 2014 19:33:10 GMT
I have another flaw. This episode was too damn short. They are all fucking short. The story feels SO rushed, there's barely anytime to do anything as the game feels so determine to get to the end before you want to. "Blah blah blah one sitting blah blah blah" STFU TELLTALE! Most of us can finish it in two hours so your excuse is fucking lame! LAME!
Enough with the fucking 90 minutes episodes. Oh who am I kidding, telltale are not gonna change shit.
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Post by Teacakes on May 16, 2014 19:33:48 GMT
Oh, and hire some better fucking play testers while your at it!
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Post by IDEK on May 16, 2014 19:44:36 GMT
I have another flaw. This episode was too damn short. They are all fucking short. The story feels SO rushed, there's barely anytime to do anything as the game feels so determine to get to the end before you want to. "Blah blah blah one sitting blah blah blah" STFU TELLTALE! Most of us can finish it in two hours so your excuse is fucking lame! LAME! Enough with the fucking 90 minutes episodes. Oh who am I kidding, telltale are not gonna change shit.  ... that makes no sense. (I'm on about the bit in bold) oh well, I agree with pretty much everything else so.
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