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Post by Master Psychic on May 14, 2014 14:17:45 GMT
Well, some people loved the episode but it did have some flaws:
1. Carver- In episode 2, he was different, he was calm, smart and a good antagonist but in episode 3, he is a violent asshole, a dictator and he din't give us any reason to like him at all or side with him. And of course, he got killed off so fucking early. Wasted potential I say. From All That Remains by the moment Carver was first mentioned, I thought that the plot would be about stopping Carver or something like that but now that he is dead, what's the plot going to be about now? Going to Wellington and finding Christa? 2. Alvin- We never find out about why he killed this George guy we heard about in episode 2 like why did Alvin kill George? Who was George? One of Carver's guards? 3. Hubs- No hubs once again and this episode was the perfect chance to have a hub. And this episode seemed more like a movie than a game. 4. Nick- So yeah, Nick was pretty much unimportant in this entire episode, he just had some lines and that's it. 5. Reggie- So, what was the point of Reggie again? To have Carver kill him just to show that Carver is an asswipe? 5. 400 Days characters- the 400 Days main characters besides Bonnie and Tavia din't have any major roles in this episode, just some stupid cameos and we never had a chance to talk with them. Really? You know, if they made the 400 Days DLC just because of Bonnie then they should of named it "400 Bonnie/Bonnie Days". If they don't have a big role in the next episode, I'm going to be pissed.
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Post by Deleted on May 14, 2014 14:38:57 GMT
Yeah the lack of Nick/400 Days characters was stupid, but aside from that I really enjoyed the episode.
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Post by Bioshock Infinite WD on May 14, 2014 14:53:14 GMT
I really loved this episode, its either a 9 or a 9.5, at this point I have accepted Hub areas are gone, and I'm okay with it, Reggie was not a Omid, no, not at all, I started to like him, then dead. 400 Days was kind of a waste, they are never going to be seen again, so waste. I really liked Carver this episode, but your right, he died maybe to early, I am okay with him though, he seemed like this type of guy.
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Post by wakemeup on May 14, 2014 16:09:03 GMT
I agree with almost everything you said. I prefered episode 2 Carver, he could've even be likable. The episode 3 one was just an evil asshole. What a shame they picked that route with Carver. But I can live with it and the lack of Hub areas. The main flaws were very, very small roles of all 400 days characters, besides Bonnie and Nick being unimporatnt. But at least he's alive.
And I was curious about that Gerge guy, too. I'm a bit disapointedthey didn't explain this more.
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Post by sos on May 14, 2014 16:18:09 GMT
If Telltale hadn't hyped the 400 Days connection before releasing the episode, I wouldn't have been too upset. I would have appreciated the cameos for what they were. Since they did hype it... yeah, the lack of a role most of them play is disappointing. I think they'll pop up down the line though.
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Post by Deleted on May 14, 2014 16:23:28 GMT
I have a feeling they saved Nick so that he can go out in a bad ass heroic way in episode 4, or he'll have some kind of important-ish role otherwise I think they'd have killed him off already.
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Post by Teacakes on May 14, 2014 16:26:09 GMT
I have a problem with this episode! I didn't get to cave Carver's face in with a crowbar! I had to watch.
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Post by Teacakes on May 14, 2014 16:28:46 GMT
Also, the comedy in the episode felt really, REALLY, forced. Reggie just.... Eehhhhhhhhhhh *cringes* too much forced comdey. THERE WAS TOO MUCH!
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Post by sos on May 14, 2014 16:58:00 GMT
I liked when Reggie patted Clementine on the head then immediately realized it was awkward. I'd probably do the exact same thing. Who the hell knows how to act around kids.
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Post by Deleted on May 14, 2014 17:01:19 GMT
I liked when Reggie patted Clementine on the head then immediately realized it was awkward. I'd probably do the exact same thing. Who the hell knows how to act around kids. I have done a very similar thing before.
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Post by Bioshock Infinite WD on May 14, 2014 17:08:06 GMT
I liked when Reggie patted Clementine on the head then immediately realized it was awkward. I'd probably do the exact same thing. Who the hell knows how to act around kids. I thought that was funny, it was also ironic because seconds before I said he was not funny, he was not a Omid, but he did have moments.
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Post by Bioshock Infinite WD on May 14, 2014 17:09:02 GMT
I have a problem with this episode! I didn't get to cave Carver's face in with a crowbar! I had to watch. Umm... I think watching is enough, do you want Clem to become a psychopath by doing that? And you think a little girl could swing that hard that many times? Trust me, what you get if you do that, is more then enough.
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Post by Teacakes on May 14, 2014 17:11:27 GMT
It was a joke, dude.
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Post by DomeWing333 on May 14, 2014 22:29:45 GMT
Well, some people loved the episode but it did have some flaws:
1. Carver- In episode 2, he was different, he was calm, smart and a good antagonist but in episode 3, he is a violent asshole, a dictator and he din't give us any reason to like him at all or side with him. And of course, he got killed off so fucking early. Wasted potential I say. From All That Remains by the moment Carver was first mentioned, I thought that the plot would be about stopping Carver or something like that but now that he is dead, what's the plot going to be about now? Going to Wellington and finding Christa? 2. Alvin- We never find out about why he killed this George guy we heard about in episode 2 like why did Alvin kill George? Who was George? One of Carver's guards? 3. Hubs- No hubs once again and this episode was the perfect chance to have a hub. And this episode seemed more like a movie than a game. 4. Nick- So yeah, Nick was pretty much unimportant in this entire episode, he just had some lines and that's it. 5. Reggie- So, what was the point of Reggie again? To have Carver kill him just to show that Carver is an asswipe? 5. 400 Days characters- the 400 Days main characters besides Bonnie and Tavia din't have any major roles in this episode, just some stupid cameos and we never had a chance to talk with them. Really? You know, if they made the 400 Days DLC just because of Bonnie then they should of named it "400 Bonnie/Bonnie Days". If they don't have a big role in the next episode, I'm going to be pissed. 1. I didn't think Episode 3 Carver was that different from Episode 2 Carver. I always thought that he was the type to embrace the whole "survival of the fittest" thing and his speech to Clem in the episode confirmed that. None of his actions in this episode really surprised me, except maybe his reaction to Rebecca's baby potentially not being his. I thought he would be more interested in having his genetics carried on. 2. I didn't feel like we needed this particular blank filled it. It doesn't really matter in the grand scheme of things anyway. 3. I thought the sequence where you were walking around investigating the camp at the beginning was hub-like enough for me. It didn't have multiple dialogue choices for each character but it gave you a chance to check in on the people you wanted to check in on so see how they are. I thought this was an improvement over Episode 2. 4. Yeah, episode 2 was the Nick-centered episode. I didn't expect him to have that big of a role in this one. 5. Reggie was actually a really interesting character despite his lack of screen time. He was a nice, funny, likeable guy but also a had full-on slave mentality about Carver and the camp. 6. I suppose it made sense that none of the 400 days characters except for Bonnie were featured heavily in the episode because of how much it could have varied. They can't have them play huge roles or else the people who didn't get them to come along would have to have drastically different scenarios.
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Post by DomeWing333 on May 15, 2014 0:05:01 GMT
The general consensus seems to be that this episode was less interactive than the previous ones. I didn't really feel this way. I thought it had about as much interaction as Episode 2 did. Granted, I would have still liked more interaction in both episodes, but I didn't think there was much disparity between the two.
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