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Post by Michael7123 on May 3, 2014 17:05:23 GMT
So the game crashed during a cutscene after a boss fight. If I have to redo that.....
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Post by Bioshock Infinite WD on May 3, 2014 17:14:36 GMT
Well did you?
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Post by Michael7123 on May 3, 2014 17:15:25 GMT
I had to give it to my little brother after the fight was over.
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Post by Bioshock Infinite WD on May 3, 2014 17:17:41 GMT
Oh, if I remember correctly it did save for me.
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Post by Michael7123 on May 3, 2014 17:21:03 GMT
That's good to know. It was right after I defeated nox (in the lowest of the low).
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Post by Michael7123 on May 4, 2014 0:11:39 GMT
I just finished the game.
This experience was easily worth more than 15 dollars. If anyone needs to give examples of video games being art, this takes the cake.
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Post by Bioshock Infinite WD on May 4, 2014 5:42:51 GMT
I just finished the game. This experience was easily worth more than 15 dollars. If anyone needs to give examples of video games being art, this takes the cake. Oh yeah, add it to the list which includes Bioshock Infinite, Last of Us, Walking Dead, Spec Ops the Line, and many others worthy of that title.
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Post by Deleted on May 4, 2014 6:10:26 GMT
Last of Us was not true art. It was a great game, but CERTAINLY not art. Infinite, I'll pass because it does get pretty mindfuck-y right at the end there, but it's definitely not a very artsy game. Spec Ops is the only game there that I'd consider high art. Its story served a dual purpose. Giving you a good story, and making you feel like shit.
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Post by Michael7123 on May 4, 2014 12:14:29 GMT
Last of Us was not true art. It was a great game, but CERTAINLY not art. Infinite, I'll pass because it does get pretty mindfuck-y right at the end there, but it's definitely not a very artsy game. Spec Ops is the only game there that I'd consider high art. Its story served a dual purpose. Giving you a good story, and making you feel like shit. At the very least, the game had some major artistic elements to it. The sound track to that game was phenomenal.
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Post by Bioshock Infinite WD on May 4, 2014 15:45:26 GMT
Last of Us was not true art. It was a great game, but CERTAINLY not art. Infinite, I'll pass because it does get pretty mindfuck-y right at the end there, but it's definitely not a very artsy game. Spec Ops is the only game there that I'd consider high art. Its story served a dual purpose. Giving you a good story, and making you feel like shit. At the very least, the game had some major artistic elements to it. The sound track to that game was phenomenal. That's what considered the art part, the soundtrack was great, but as a whole maybe not.
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Post by Deleted on May 4, 2014 16:54:29 GMT
Last of Us was not true art. It was a great game, but CERTAINLY not art. Infinite, I'll pass because it does get pretty mindfuck-y right at the end there, but it's definitely not a very artsy game. Spec Ops is the only game there that I'd consider high art. Its story served a dual purpose. Giving you a good story, and making you feel like shit. At the very least, the game had some major artistic elements to it. The sound track to that game was phenomenal. Oh yeah, definitely. The rest wasn't as phenomenal though.
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Post by Deleted on May 31, 2014 13:53:33 GMT
Yeah, this game was pretty great.
I was thinking of doing the new game plus at some point.
Then Transistor came out, and i'm probably going to play that at least another five more times, but still Child of Light is a great game.
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