|
Post by Kat on Mar 28, 2014 23:41:59 GMT
Skyrim.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 28, 2014 23:55:09 GMT
Spyro 1 to 3. I've played all three at least once a year since I was 6 years old. And that was a long time ago.
|
|
|
Post by Bioshock Infinite WD on Mar 29, 2014 0:19:44 GMT
Replayed the most times? I'm pretty sure SR:IV wins, besides TWD. I've also played Zelda: TP and Paper Mario TTYD a considerable amount of times. I do love Paper Mario, TTYD was one of my favorite Mario games.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 29, 2014 4:27:30 GMT
Fire Emblem. I don't say this because I necessarily replay it a lot, I just play it a lot, and never fucking finish it. Mainly because everybody I like gets killed by my stupidity (ROSS! WHY!?), and the characters that aren't allowed to die, are plain bland, or die in other iterations of the series (Hector, you will be missed). I always love the super soldiers in that game. Not because they make the game easy, no, because they make you cocky. It's a good way to fuck over the player without actually adding anything super difficult. I couldn't tell you how many times I've gotten some really good soldiers killed because I thought sending in super soldiers would help. For those who don't get it, in each Fire Emblem game, there is always, always, always a commander character, who is integral to the story (and therefore gets crippling injuries instead of death), who takes damage like a motherfucker. Good examples of this are Marcus from the original, and Seth, from Sacred Stone. At most, against the toughest non-boss enemies, they take 3 damage out of their million health.
Walking Dead. You know why.
Gravity Bone. A really clever story told almost wordlessly, and very quickly. It's free, and a 5-10 minute game. Me saying anything more would ruin it, so go play it.
|
|
|
Post by Bioshock Infinite WD on Mar 29, 2014 4:51:23 GMT
Fire Emblem. I don't say this because I necessarily replay it a lot, I just play it a lot, and never fucking finish it. Mainly because everybody I like gets killed by my stupidity (ROSS! WHY!?), and the characters that aren't allowed to die, are plain bland, or die in other iterations of the series (Hector, you will be missed). I always love the super soldiers in that game. Not because they make the game easy, no, because they make you cocky. It's a good way to fuck over the player without actually adding anything super difficult. I couldn't tell you how many times I've gotten some really good soldiers killed because I thought sending in super soldiers would help. For those who don't get it, in each Fire Emblem game, there is always, always, always a commander character, who is integral to the story (and therefore gets crippling injuries instead of death), who takes damage like a motherfucker. Good examples of this are Marcus from the original, and Seth, from Sacred Stone. At most, against the toughest non-boss enemies, they take 3 damage out of their million health. Walking Dead. You know why. Gravity Bone. A really clever story told almost wordlessly, and very quickly. It's free, and a 5-10 minute game. Me saying anything more would ruin it, so go play it. I just started to play Fire Emblem, it is great.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Mar 29, 2014 4:56:32 GMT
Hector is the best character in the game.
|
|
|
Post by DomeWing333 on Mar 29, 2014 12:05:20 GMT
Most of the games that I play are very long RPGs so I don't tend to replay them very much. I think I've beaten Kingdom Hearts 1 and 2 quite a few times by now, though.
|
|
|
Post by Bioshock Infinite WD on Mar 29, 2014 21:36:51 GMT
Good choices.
|
|
|
Post by Autobot Sonic on Apr 1, 2014 16:15:21 GMT
I replay State of Decay, Walking Dead, Wind Waker, and Day Z
|
|
|
Post by Bioshock Infinite WD on Apr 1, 2014 16:16:33 GMT
I replay State of Decay, Walking Dead, Wind Waker, and Day Z Good choices, I got all of them.
|
|