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Post by Rock114 on Jan 6, 2014 19:34:31 GMT
Also fun fact: there's a time in the episode where silence is not a valid option. Even if you pick "..." during the conversation with Luke about Lee, Clem still tells the whole story. Lot of false options in this episode... What. The. Fuck. False options is right. Learning all of this has really caused my opinion of All That Remains to degrade. I really expected better from Telltale.
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Post by DomeWing333 on Jan 6, 2014 19:41:37 GMT
Yeah, I actually like good implementations of the illusion of choice in a game but a few of the illusions here were really blatant.
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Post by Bioshock Infinite WD on Jan 6, 2014 19:47:36 GMT
I thought the callbacks to season 1 were really good, but yeah that sucks.
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Post by Jexx on Jan 6, 2014 20:04:33 GMT
I still love S2E1
love and positivity is healthy for you
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Post by DomeWing333 on Jan 6, 2014 20:05:25 GMT
...You know you're still talking about the Walking Dead, right?
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Post by Rock114 on Jan 6, 2014 20:05:56 GMT
I still love S2E1 love and positivity is healthy for you It's not nearly as entertaining as hatred and cynicism, though.
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Post by Jexx on Jan 6, 2014 20:25:52 GMT
...You know you're still talking about the Walking Dead, right? i thought we were talking about kittens and puppies and hedgehogs yes I know we're talking about The Walking Dead
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Post by IDEK on Jan 6, 2014 20:32:12 GMT
...You know you're still talking about the Walking Dead, right? i thought we were talking about kittens and puppies and hedgehogs yes I know we're talking about The Walking Dead you have supplied me with a new therapy. thank you.
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Post by Bioshock Infinite WD on Jan 6, 2014 20:40:53 GMT
Well that was random.
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