Red Thread Redemption (II) Nov 4, 2018 21:22:27 GMT
Post by Tommy Angelo on Nov 4, 2018 21:22:27 GMT
Just completed Chapter 1.
First thing's first to avoid some confusion - I've never played Red Dead Redemption and I'm not aware of it's characters and plot in any way. The only knowledge I have about this game is that it is considered by many people as one of the greatest games ever made, that it had troubled development history (mentioned during the Benzies v. Take Two case). Anyways, I feel that I might be missing some references, but RDR2 is marketed as a prequel, so I think I'll manage to understand the story as it unfolds.
What struck me in the beginning was how the game felt very... not-Rockstar. Chapter 1 is quite linear and very slow, but the way it plays out (interacting with the environment/characters) reminded me of Mafia 1/2. Since I love (1) and like (2) these games very much, it didn't bother me that the action is almost non-existent, save for two-three set pieces. I think it allows the player to familiarize with the gang.
I like Javier, I think I like Micah, John's just... there, I guess? Herr Strauss seems odd but likeable while Dutch seems a bit too caring for the gang for his own good. We'll see how it goes from here.
The story starts okay, and it scores a big plus because it isn't "Rockstarized", for a lack of a better words - e.g. it's not going for laughs or outright parody, GTA-style. R* already screwed the Max Payne franchise with that, so it's nice to actually see them going for something serious and not failing at that attempt, like with GTA4.
However, I have one major criticism - controls. Back in 2012, when Payne 3 was released, Max was as easy to control as a block of concrete. Same thing is applicable here - it takes some time to learn and adjust to the controls.
I know, I know - I'm complaining a lot, but these things are just minor obstacles. The game itself seems very good so far and I'm curious to see how the story unfolds.