Post by Deleted on Apr 1, 2018 3:15:18 GMT
I'm bored so let's talk about that hypothetical Telltale Fighting Game here
I don't have any cool photoshop skills or anything so I can like, make a cool chart like MP did. I feel like a leveling system would be cool so you can unlock like, alt-costumes or playstyles and weapons and stuff.
"controls"
"A" = Heavy Attack/melee attack
"B" = Light attack/fire ranged weapon
"X" = Dodge
"Y" = Defend
"A" + "B" = Special
Stats:
Attack/Damage - How much damage is dealt to health
Speed - Either speed of attack or movement speed (weapon vs. outfit)
Defense - Decreases damage taken/makes Defend more powerful
Health - Hit-points
Walking Dead Characters:
Lee
Weapons: Fire-axe(max range, high damage, very slow), Cleaver(short range, medium damage, very fast), Glass(short range, medium speed, max damage - slowly drains health)
Outfits: Purple shirt(base stats), Autumn Jacket(increased effectiveness with axe, weakness to ranged weapons), No Arm(lower max health, increased effectiveness with cleaver and glass)
Moves: Forward + A w/ axe = overhead swing(very slow, chance to knockdown) Up + A = grab(A again to throw, B w/ glass to stab)
Special: Armed with Death(increased damage and speed, lower defense)
Clem
Weapons: Pistol(high damage, low defense, medium reload), shotgun(max damage, slow reload, medium range, chance to knock-down when kid), hand-axe(high damage, medium range, medium speed, chance to get stuck)
Outfits: Stolen Hoodie(low defense, low health, low attack, chance to get knocked down by shotgun, high chance to stun enemy attacks), Fluffy Rainbows(high defense, high health, chance to get knocked down by shotgun), red leather jacket(high damage)
Moves: Down + A = Knee kick(change to knockdown)
Special: Protector(Lee assists in the fight temporarily)
Kenny
Weapons: Pistol(high damage, low defense, medium reload), Rifle(max damage, very slow reload, low defense), Crowbar(medium damage, high defense, medium speed)
Outfits: green t-shirt(base stats), green jacket(high damage, high defense, weakness to melee weapons), eyepatch(massively increased damage, slower attack speed, lower health. chance to fly into rage(max damage, but very low defense))
Moves: Up + A w/ Crowbar = headsmash(high damage, very slow)
Special: Headsmash(does massive damage with the crowbar, but has lowered defense for the rest of the round)
Javier
Weapons: bat(medium range, medium defense, high damage), pistol(high damage, low defense, medium reload)
Outfits: Young Javier(lower defense, lower attack, high speed, charm is more effective), Survivor Javier(higher defense, higher attack, lower speed, batter up is more effective)
Moves: Back + A w/ bat = batter up(chance to knock back)
Specials: Batter up(does damage and knocks the enemy down), Charm(delivers a powerful stun)
The Wolf Among Us Characters:
Bigby
Weapons: fists(high defense, medium speed, medium attack, slightly higher health), claws(medium defense, high speed, high attack, medium health)
Outfits: human(base stats), Wolf-man(higher speed, high attack, increased effectiveness with claws, weak to ranged weapons), Big Bad Wolf(increase to all stats, teeth specific fight style, weak to special attacks)
Special: Huff and Puff(deals damage and knocks enemy down)
Woodsman
Weapons: fists(high defense, medium speed, medium attack, slightly higher health), Axe(high attack, high defense, low speed)
Outfits: Flannel(base stats), Injured(higher attack, lower health)
Special: Drunken Rage(a flurry of axe attacks, but the Woodsman is winded for a few seconds afterwards)
Grendel
Weapons: fists(high defense, medium speed, medium attack, slightly higher health), pistol(high damage, low defense, medium reload)
Outfits: leather jacket(base stats), one arm(lower defense and health, higher attack and speed), monster(higher health and attack, lower speed, claw specific fight style)
Special: Glass Him(deals damage and stuns, chance for bleeding effect)
Bloody Mary
Weapons: revolver(very high damage, very slow reload, super effective against Bigby), Axe(high attack, high defense, low speed), claws(high speed, high attack, low defense)
Outfits: leather jacket(base stats), Unglamoured(chance to scare enemy(small stun), high attack, low defense)
Special: Mirror Mirror(creates clones with very low defense and health, but slightly higher attack)
Game of Thrones
Rodrik
Weapons: Sword(high attack, high defense, medium range, medium speed), Cane(low attack, low defense, medium range, high speed, chance to knockdown enemy), Forrester Greatsword(max attack, high defense, high range, very slow speed)
Outfits: Armor(high defense, high health, slow speed), Lord(low defense, low attack, increased effectiveness with cane), Pajamas(lowers all stats)
Special: Rodrik the Unbroken(gains a second wind upon death, but has lower health and defense)
Asher
Weapons: Sword(high attack, high defense, medium range, medium speed), throwing axe(high attack, medium range, high speed, low defense), crossbow(high range, high attack, very slow reload)
Outfits: Armor(high defense, high health, slow speed), Sellsword armor(all effects of armor are lowered i.e. defense and health aren't as high, but speed is higher)
Special: Asher's Rage(knocks the enemies teeth out, lowers their defense and has a chance for a bleeding effect), charm(delivers a powerful stun)
Gared
Weapons: sword(high attack, high defense, medium range, medium speed), bow(high range, medium attack, medium reload), Forrester Greatsword(max attack, high defense, high range, very slow speed)
Outfits: squire(base stats), Ranger(medium defense, high attack, slow speed, increased defense on snowy maps)
Special: Brothers of the Night's Watch(Summons Finn and Cotter to briefly fight at Gared's side)
Mira
Weapons: dagger(short range, high speed, high damage)
Outfits: Handmaiden(base stats), Gwyn(base stats)
Special: Allies(Tom delivers a sneak attack, stunning the enemy and lowering their stats)
Tales from the Borderlands Characters:
Rhys
Weapons: stun rod(medium damage, medium range, chance to stun, chance to knockback), robot arm(medium damage, short range, high defense), Handsome Jack(same stats as robot arm, but Jack takes control occasionly. Player has no control, but when Jack in is charge damage is increased)
Outfits: Hyperion(base stats), Atlas(higher defense, high attack, can't use Jack, lower health)
Special: Loader Bot(summons Loader Bot to fight by Rhys' side briefly)
Fiona
Weapons: spring-pistol(high damage, very slow reload, random elemental attacks(fire burns, electricity stuns, poison... poisons)
Outfits: Pandoran(base stats), Grifter(base stats(present-day)
Special: Caravan(runs the enemy over with the caravan. Very high damage, but chance to be hit if you don't dodge)
Sasha
Weapons: Assault rifle(high speed, high range, high damage)
Outfits: Pandoran(base stats), Hyperion(decreased damage, increased health), Present-Day(base stats)
Special: Time Heals All Wounds(second wind, but decreased damage and defense)
Vaughn
Weapons: fists(high defense, medium speed, medium attack, slightly higher health)
Outfits: Hyperion(low stats), Pandoran(high attack, high health)
Special: Weirdly Buff(delivers a medium stun and increases states. Increased effectiveness with Hyperion outfit(bc they aren't expecting it))
Batman Characters
Bruce Wayne/Batman
Weapons: fists(high defense, medium speed, medium attack, slghtly higher health), shock gauntlets(high attack, chance to knockout. Batman will try to save the enemy, allowing them a free hit)
Outfits: Suit(low defense, low attack, high speed), Criminal(higher attack and defense, lower speed), Batsuit(higher defense and health, lower speed)
Special: I am the Night(smoke bombs that turn Batman invisible briefly)
John Doe/Joker
Weapons: shock buzzer(low attack, short range, chance to stun), crowbar(medium damage, high defense, medium speed), Joker-rang(high damage, medium speed, high range(Vigilante only)), revolver(very high damage, very slow reload, super effective against Bigby), Ha-Ha Knife/Switchblade(short range, high damage, high speed)
Outfits: Asylum(low stats), John Doe(base stats), Vigilante Joker(high speed, high attack, low defense, low health), Villain Joker(high defense, high health, low speed, low attack)
Specials: Bang!(briefly stuns the enemy before getting a few free shots in(Villain Only), Selfie(prevents the enemy from attacking, heals John(John Doe only), It's Joker!(a flurry of high damage knife attacks, lowers Joker's defense(Vigilante only)), Welcome to Arkham(starts a riot, fills the map with weak Asylum patients(Asylum only))
Selina Kyle/Catwoman
Weapons: whip(medium range, chance to stun, medium damge), claws(high speed, high attack, low defense)
Outfits: Catwoman(high speed, high attack, low health, low defense), Selina(high health, high defense, low speed, low attack)
Special: Seduce(prevents the enemy from attack, Selina heals slightly and gets a free hit. Super effective on Bruce, doesn't work on John)
Tiffany Fox/Batgirl
Weapons: Drone(high damage, high range, can be destroyed and takes time to repair), fists(high defense, medium speed, medium attack, slightly higher health), pistol(high damage, low defense, medium reload)
Outfits: Tiffany(base stats, increased effectiveness with Drone), Batgirl(increased states, can't use gun), Aget Fox(base stats, increased effectiveness with pistol)
Special: Poison Dart(poisons enemy, Batgirl can't use), Back Up(calls in backup(Batman for Batgirl, random agent for Agent Fox)
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Okay that's all I feel like doing for now. I think I'm gonna add move-sets and maps and more characters later. It depends on how bored I am later, honestly. Feel free to make suggestions
I don't have any cool photoshop skills or anything so I can like, make a cool chart like MP did. I feel like a leveling system would be cool so you can unlock like, alt-costumes or playstyles and weapons and stuff.
"controls"
"A" = Heavy Attack/melee attack
"B" = Light attack/fire ranged weapon
"X" = Dodge
"Y" = Defend
"A" + "B" = Special
Stats:
Attack/Damage - How much damage is dealt to health
Speed - Either speed of attack or movement speed (weapon vs. outfit)
Defense - Decreases damage taken/makes Defend more powerful
Health - Hit-points
Walking Dead Characters:
Lee
Weapons: Fire-axe(max range, high damage, very slow), Cleaver(short range, medium damage, very fast), Glass(short range, medium speed, max damage - slowly drains health)
Outfits: Purple shirt(base stats), Autumn Jacket(increased effectiveness with axe, weakness to ranged weapons), No Arm(lower max health, increased effectiveness with cleaver and glass)
Moves: Forward + A w/ axe = overhead swing(very slow, chance to knockdown) Up + A = grab(A again to throw, B w/ glass to stab)
Special: Armed with Death(increased damage and speed, lower defense)
Clem
Weapons: Pistol(high damage, low defense, medium reload), shotgun(max damage, slow reload, medium range, chance to knock-down when kid), hand-axe(high damage, medium range, medium speed, chance to get stuck)
Outfits: Stolen Hoodie(low defense, low health, low attack, chance to get knocked down by shotgun, high chance to stun enemy attacks), Fluffy Rainbows(high defense, high health, chance to get knocked down by shotgun), red leather jacket(high damage)
Moves: Down + A = Knee kick(change to knockdown)
Special: Protector(Lee assists in the fight temporarily)
Kenny
Weapons: Pistol(high damage, low defense, medium reload), Rifle(max damage, very slow reload, low defense), Crowbar(medium damage, high defense, medium speed)
Outfits: green t-shirt(base stats), green jacket(high damage, high defense, weakness to melee weapons), eyepatch(massively increased damage, slower attack speed, lower health. chance to fly into rage(max damage, but very low defense))
Moves: Up + A w/ Crowbar = headsmash(high damage, very slow)
Special: Headsmash(does massive damage with the crowbar, but has lowered defense for the rest of the round)
Javier
Weapons: bat(medium range, medium defense, high damage), pistol(high damage, low defense, medium reload)
Outfits: Young Javier(lower defense, lower attack, high speed, charm is more effective), Survivor Javier(higher defense, higher attack, lower speed, batter up is more effective)
Moves: Back + A w/ bat = batter up(chance to knock back)
Specials: Batter up(does damage and knocks the enemy down), Charm(delivers a powerful stun)
The Wolf Among Us Characters:
Bigby
Weapons: fists(high defense, medium speed, medium attack, slightly higher health), claws(medium defense, high speed, high attack, medium health)
Outfits: human(base stats), Wolf-man(higher speed, high attack, increased effectiveness with claws, weak to ranged weapons), Big Bad Wolf(increase to all stats, teeth specific fight style, weak to special attacks)
Special: Huff and Puff(deals damage and knocks enemy down)
Woodsman
Weapons: fists(high defense, medium speed, medium attack, slightly higher health), Axe(high attack, high defense, low speed)
Outfits: Flannel(base stats), Injured(higher attack, lower health)
Special: Drunken Rage(a flurry of axe attacks, but the Woodsman is winded for a few seconds afterwards)
Grendel
Weapons: fists(high defense, medium speed, medium attack, slightly higher health), pistol(high damage, low defense, medium reload)
Outfits: leather jacket(base stats), one arm(lower defense and health, higher attack and speed), monster(higher health and attack, lower speed, claw specific fight style)
Special: Glass Him(deals damage and stuns, chance for bleeding effect)
Bloody Mary
Weapons: revolver(very high damage, very slow reload, super effective against Bigby), Axe(high attack, high defense, low speed), claws(high speed, high attack, low defense)
Outfits: leather jacket(base stats), Unglamoured(chance to scare enemy(small stun), high attack, low defense)
Special: Mirror Mirror(creates clones with very low defense and health, but slightly higher attack)
Game of Thrones
Rodrik
Weapons: Sword(high attack, high defense, medium range, medium speed), Cane(low attack, low defense, medium range, high speed, chance to knockdown enemy), Forrester Greatsword(max attack, high defense, high range, very slow speed)
Outfits: Armor(high defense, high health, slow speed), Lord(low defense, low attack, increased effectiveness with cane), Pajamas(lowers all stats)
Special: Rodrik the Unbroken(gains a second wind upon death, but has lower health and defense)
Asher
Weapons: Sword(high attack, high defense, medium range, medium speed), throwing axe(high attack, medium range, high speed, low defense), crossbow(high range, high attack, very slow reload)
Outfits: Armor(high defense, high health, slow speed), Sellsword armor(all effects of armor are lowered i.e. defense and health aren't as high, but speed is higher)
Special: Asher's Rage(knocks the enemies teeth out, lowers their defense and has a chance for a bleeding effect), charm(delivers a powerful stun)
Gared
Weapons: sword(high attack, high defense, medium range, medium speed), bow(high range, medium attack, medium reload), Forrester Greatsword(max attack, high defense, high range, very slow speed)
Outfits: squire(base stats), Ranger(medium defense, high attack, slow speed, increased defense on snowy maps)
Special: Brothers of the Night's Watch(Summons Finn and Cotter to briefly fight at Gared's side)
Mira
Weapons: dagger(short range, high speed, high damage)
Outfits: Handmaiden(base stats), Gwyn(base stats)
Special: Allies(Tom delivers a sneak attack, stunning the enemy and lowering their stats)
Tales from the Borderlands Characters:
Rhys
Weapons: stun rod(medium damage, medium range, chance to stun, chance to knockback), robot arm(medium damage, short range, high defense), Handsome Jack(same stats as robot arm, but Jack takes control occasionly. Player has no control, but when Jack in is charge damage is increased)
Outfits: Hyperion(base stats), Atlas(higher defense, high attack, can't use Jack, lower health)
Special: Loader Bot(summons Loader Bot to fight by Rhys' side briefly)
Fiona
Weapons: spring-pistol(high damage, very slow reload, random elemental attacks(fire burns, electricity stuns, poison... poisons)
Outfits: Pandoran(base stats), Grifter(base stats(present-day)
Special: Caravan(runs the enemy over with the caravan. Very high damage, but chance to be hit if you don't dodge)
Sasha
Weapons: Assault rifle(high speed, high range, high damage)
Outfits: Pandoran(base stats), Hyperion(decreased damage, increased health), Present-Day(base stats)
Special: Time Heals All Wounds(second wind, but decreased damage and defense)
Vaughn
Weapons: fists(high defense, medium speed, medium attack, slightly higher health)
Outfits: Hyperion(low stats), Pandoran(high attack, high health)
Special: Weirdly Buff(delivers a medium stun and increases states. Increased effectiveness with Hyperion outfit(bc they aren't expecting it))
Batman Characters
Bruce Wayne/Batman
Weapons: fists(high defense, medium speed, medium attack, slghtly higher health), shock gauntlets(high attack, chance to knockout. Batman will try to save the enemy, allowing them a free hit)
Outfits: Suit(low defense, low attack, high speed), Criminal(higher attack and defense, lower speed), Batsuit(higher defense and health, lower speed)
Special: I am the Night(smoke bombs that turn Batman invisible briefly)
John Doe/Joker
Weapons: shock buzzer(low attack, short range, chance to stun), crowbar(medium damage, high defense, medium speed), Joker-rang(high damage, medium speed, high range(Vigilante only)), revolver(very high damage, very slow reload, super effective against Bigby), Ha-Ha Knife/Switchblade(short range, high damage, high speed)
Outfits: Asylum(low stats), John Doe(base stats), Vigilante Joker(high speed, high attack, low defense, low health), Villain Joker(high defense, high health, low speed, low attack)
Specials: Bang!(briefly stuns the enemy before getting a few free shots in(Villain Only), Selfie(prevents the enemy from attacking, heals John(John Doe only), It's Joker!(a flurry of high damage knife attacks, lowers Joker's defense(Vigilante only)), Welcome to Arkham(starts a riot, fills the map with weak Asylum patients(Asylum only))
Selina Kyle/Catwoman
Weapons: whip(medium range, chance to stun, medium damge), claws(high speed, high attack, low defense)
Outfits: Catwoman(high speed, high attack, low health, low defense), Selina(high health, high defense, low speed, low attack)
Special: Seduce(prevents the enemy from attack, Selina heals slightly and gets a free hit. Super effective on Bruce, doesn't work on John)
Tiffany Fox/Batgirl
Weapons: Drone(high damage, high range, can be destroyed and takes time to repair), fists(high defense, medium speed, medium attack, slightly higher health), pistol(high damage, low defense, medium reload)
Outfits: Tiffany(base stats, increased effectiveness with Drone), Batgirl(increased states, can't use gun), Aget Fox(base stats, increased effectiveness with pistol)
Special: Poison Dart(poisons enemy, Batgirl can't use), Back Up(calls in backup(Batman for Batgirl, random agent for Agent Fox)
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Okay that's all I feel like doing for now. I think I'm gonna add move-sets and maps and more characters later. It depends on how bored I am later, honestly. Feel free to make suggestions