Post by Tommy Angelo on Dec 24, 2016 19:34:26 GMT
And then you're still saying that characters and story were better, but instead of proving that in a reasonable way, you pop up fan-made trailers and videos from Michonne showing off all the flashy stuff. There's nothing wrong with prefering action-oriented titles to the story-oriented ones, but that's not an argument to say it has better characters or story.
Which is where my offer comes from: you don't like TWAU? Fine, that's your opinion to which you're entitled to. You rank it lower/higher on your TT list? This is fine too. You say that Michonne is better than TWAU? Okay. But saying that it has better story or characters without actually coming up with an argument that's reasonable? No. So please, stop criticizing the game you clearly don't understand and using that "criticism" to propel the game you like better. Stop dragging TWAU into that little war you're fighting. You seem to like to pick on that game without any actual reason, do that when you'll find one. It seems like you're trying so hard to get people to like TT games, but Michonne simply lacks in substance - as well as some other recent TT outings. A New Frontier improves about some things substantially, but that's another matter.
And as for Michonne not having any emotional impact, what are you talking about?! We see throughout Ep. 2 just how much Greg's death affects Sam and the rest of her family. Practically the last half hour of the episode is dedicated SOLELY to that! Then in Ep. 3 we see how John's death then affects Sam and her brothers, where the first half of the episode is practically, once again, is SOLELY DEDICATED to showing his death's effects on them. This is even seen to some extent at the end when Berto and (determinantly) Oak die. Pete is seen mourning them for a brief moment at least. And don't get me started on Michonne's hallucinations throughout the entire game. Throughout all three episodes we see just how much Michonne's daughters meant to her, and how she's constantly beating herself up over the fact that she has no idea what happened to them, all because she left them all those years ago. This made the final choice make sense to Michonne, as she's slowly coming to terms with her decision to leave them, and in the end she finally learns to let go of them and move on with her life.
And THAT is why I liked Michonne more over TWAU. It had better antagonists, and characters' deaths DID have lasting effects on others, maybe even more than TWAU. That a good enough argument for you?
Falcone (I guess you mean the TT rendition) is a criminal who simply doesn't give a flying fuck about anyone in Gotham and the only reason he wasn't apprehended was that there was no condemning evidence. Simple as that.
CM is not cast in a positive light because the game doesn't even try to do that - and it doesn't have to. CM explains all the way through Ep5 that what he does is not illegal - he didn't force girls into prostitution, it was them who asked him for it. He gave money to Beauty and the Beast upon their own request. He created the black market for glamours for the Fables who couldn't afford the official - and more expensive - one. People treat CM as a villain because - when the trial scene begins, and Bigby and the player realize it in that moment - other Fables make him look like one. Snow says that he exploited their hope for better life, but this is not illegal. The final accusation that he ordered Lily and Faith's deaths turns out to be a lie is a final proof that people simply wanted to get rid of him not because CM was bad, but because they would be relieved off their problems.
This is what I wanted to explain, because you dragging Norma and Randall into this is nonsensical to me. They weren't good villains because they were written as such; the true villain of that game was Michonne. She burned down their settlement and killed their people. The problem lies with the fact that TT might have realized that and still railroaded Norma into hating the player, regardless of how you appease to her in Ep1. Besides, you can't say that Norma would leave Michonne alone. She responds to you angrily over the radio regardelss of how you talk to her, Randall himself says that it doesn't matter whether the deal will come to pass and Norma will still kill everybody for what Michonne did to Monroe. Even Norma herself, after Randall is set free, doesn't seem to happy or keen on leaving. The writers were trying very hard to make that very clear - you can say Randall might be lying, but Sam herself says that Norma won't let them go. Randall's a psychopath in the same vein as BM and that's why he was likely the best character in the entire game. Just don't write that he's compassionate because he stopped beating Greg. Read your own argument out loud and realize how ridiculous it sounds.
As for the family mourning Greg - they supposedly care because TT shows us that in several lines, but do we care? The entire time we've seen the guy alive, he was an asshole. Why should I feel sorry for him? More - why should I feel sorry for these people when they've already wasted Norma's second chance? They asked for it. If a player is detached from whatever emotional scene the writers came up with, then something's clearly wrong.
Same thing goes for Sam's father. When it comes to its emotional impact or placement in the series, I've already wrote about that in my previous post and I'm not going to repeat myself. The mourning of a character might also feel emotional to the player, but when said mourning lasts more than the screentime said character got, then it's not looking good.
Berto was a character with four lines tops. Oak, while having more, still must have felt alien to the audience, otherwise TT would give him a flashback scene in Ep3. Terrific writing, don't you agree? Reminding the audience of the existing characters just before the finish line. Damn, I think they'll surely survive the episode.
Michonne's hallucinations turned ridiculous in Ep3 and they're even more stupid once you realize this is supposed to take place years after the outbreak. If she had them since the start, she wouldn't survive a single day out there. Besides, TT made a choice out of it that's beyond stupid. You're making a choice about something that occured in the past and has no bearing on what happens in the present. Moreover, leaving your daughters doesn't make them go away. Manufactured tension is obviously manufactured.
In the end: saying that Michonne had better antagonists is true only if you say that Michonne was an antagonist, I can give you that. As for the lasting effects of character's deaths... yeah, I'd stay with TWAU, since none of the characters from that game felt like a cardboard.