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Post by Rock114 on Feb 27, 2015 0:05:47 GMT
Also, you'll get Jacket since the vinyl edition of HM2 as the digital edition which has Jacket, if we're ever playing I'll make an exception to let you play as him. I'm actually going to go install it on my Dad's computer now(mine won't run it, and since my Dad barely uses his computer, it's mostly just used for me whenever I want to play the games that won't run on my own computer) and try and play some of the missions myself. Since I have no idea how to play the game even. Some tips: -Don't execute civilians unless absolutely necessary. Tying down hostages will force the cops to delay their assault, and the time they delay increases for each extra hostage that you have. Killing civilians (Tied down or not) results in less time between assault waves and more special spawning. -Mark special cops (Tazers, Bulldozers, Shields, Snipers and Cloakers) with your action key if you see any. -Get headshots. Seriously, in higher difficulties they become pretty important if you want to lay waste to the SWAT team in a timely fashion. -The bots suck, so I wish you luck in your solo play.
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Post by Deleted on Feb 27, 2015 0:37:57 GMT
I'm actually going to go install it on my Dad's computer now(mine won't run it, and since my Dad barely uses his computer, it's mostly just used for me whenever I want to play the games that won't run on my own computer) and try and play some of the missions myself. Since I have no idea how to play the game even. Some tips: -Don't execute civilians unless absolutely necessary. Tying down hostages will force the cops to delay their assault, and the time they delay increases for each extra hostage that you have. Killing civilians (Tied down or not) results in less time between assault waves and more special spawning. -Mark special cops (Tazers, Bulldozers, Shields, Snipers and Cloakers) with your action key if you see any. -Get headshots. Seriously, in higher difficulties they become pretty important if you want to lay waste to the SWAT team in a timely fashion. -The bots suck, so I wish you luck in your solo play. Can you be stealthy?
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Post by Bioshock Infinite WD on Feb 27, 2015 0:45:03 GMT
Yes, but don't count it often.
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Post by Rock114 on Feb 27, 2015 0:48:05 GMT
Some tips: -Don't execute civilians unless absolutely necessary. Tying down hostages will force the cops to delay their assault, and the time they delay increases for each extra hostage that you have. Killing civilians (Tied down or not) results in less time between assault waves and more special spawning. -Mark special cops (Tazers, Bulldozers, Shields, Snipers and Cloakers) with your action key if you see any. -Get headshots. Seriously, in higher difficulties they become pretty important if you want to lay waste to the SWAT team in a timely fashion. -The bots suck, so I wish you luck in your solo play. Can you be stealthy? Some missions yes, others are loud only (Such as the Hotline Miami heist). Tips for stealth (Which you should take with a grain of salt, as I usually go loud): -When you take out a guard, you need to answer his pager. Disconnect at any time before the meter runs out, and the SWAT team gets called in. Same for breaking windows. If a window is broken, they'll call the goddamn national guard on you. -On Overkill difficulty and below, you can destroy cameras. If you have yet to kill the guard who monitors the cameras, he'll radio a different guard to investigate. This is useful for luring guards into places you can stealthily eliminate them. -Weapons with silencers aren't completely silent. If a guard is close enough to you when you kill another guard with a silenced weapon, he'll still detect it.
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Post by Bioshock Infinite WD on Feb 27, 2015 0:54:08 GMT
Some missions yes, others are loud only (Such as the Hotline Miami heist). Tips for stealth (Which you should take with a grain of salt, as I usually go loud): -When you take out a guard, you need to answer his pager. Disconnect at any time before the meter runs out, and the SWAT team gets called in. Same for breaking windows. If a window is broken, they'll call the goddamn national guard on you. -On Overkill difficulty and below, you can destroy cameras. If you have yet to kill the guard who monitors the cameras, he'll radio a different guard to investigate. This is useful for luring guards into places you can stealthily eliminate them. -Weapons with silencers aren't completely silent. If a guard is close enough to you when you kill another guard with a silenced weapon, he'll still detect it. In other words, stealth is highly unlikely.
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Post by Deleted on Feb 27, 2015 1:03:32 GMT
Oh....
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Post by Rock114 on Feb 27, 2015 1:06:38 GMT
Some missions yes, others are loud only (Such as the Hotline Miami heist). Tips for stealth (Which you should take with a grain of salt, as I usually go loud): -When you take out a guard, you need to answer his pager. Disconnect at any time before the meter runs out, and the SWAT team gets called in. Same for breaking windows. If a window is broken, they'll call the goddamn national guard on you. -On Overkill difficulty and below, you can destroy cameras. If you have yet to kill the guard who monitors the cameras, he'll radio a different guard to investigate. This is useful for luring guards into places you can stealthily eliminate them. -Weapons with silencers aren't completely silent. If a guard is close enough to you when you kill another guard with a silenced weapon, he'll still detect it. In other words, stealth is highly unlikely. On the contrary, stealth isn't all that hard if you spec for it. Get the stealth skills, invest in the mastermind, ghost, and fugitive trees, bring ECMs with you. My friends and I make it a habit to stealth Bank Heist: Gold on Death Wish. Not exactly the hardest heist to stealth, of course, but stealth is far from impossible. We even managed to stealth The Diamond all the way up until we actually entered the Diamond's display room, which is pretty much the whole heist except for the escape.
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Post by Deleted on Feb 27, 2015 1:08:03 GMT
Does it have a story or anything?
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Post by Rock114 on Feb 27, 2015 1:23:14 GMT
Does it have a story or anything? Short version? HA. Less short version? Not particularly. There's a small underlying narrative for some of the contractors (Particularly The Dentist) but for the most part it's just about doing crime with your friends. Pretty much the entire story, what little there is, is told through the live action videos they do from time to time that explain how the crew meets up with a new contractor or prepares for a new heist. However, there is currently a plot about one of the heisters (Hoxton) who was arrested, and about who ratted him out to the Feds. Nothing groundbreaking, but it's something.
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Post by Deleted on Feb 27, 2015 1:26:40 GMT
Does it have a story or anything? Short version? HA. Less short version? Not particularly. There's a small underlying narrative for some of the contractors (Particularly The Dentist) but for the most part it's just about doing crime with your friends. Pretty much the entire story, what little there is, is told through the live action videos they do from time to time that explain how the crew meets up with a new contractor or prepares for a new heist. However, there is currently a plot about one of the heisters (Hoxton) who was arrested, and about who ratted him out to the Feds. Nothing groundbreaking, but it's something. Do most of Overkill's games not have stories? Because, if not, then that might have be a bit worried as for how they'll handle the Walking Dead game that they're doing. Because if it doesn't have a story, then it's not really Walking Dead, it's just some zombie game with the title, "The Walking Dead".
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Post by Deleted on Feb 27, 2015 1:27:11 GMT
Also, it's taking a long time to install..
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Post by Rock114 on Feb 27, 2015 1:28:21 GMT
Short version? HA. Less short version? Not particularly. There's a small underlying narrative for some of the contractors (Particularly The Dentist) but for the most part it's just about doing crime with your friends. Pretty much the entire story, what little there is, is told through the live action videos they do from time to time that explain how the crew meets up with a new contractor or prepares for a new heist. However, there is currently a plot about one of the heisters (Hoxton) who was arrested, and about who ratted him out to the Feds. Nothing groundbreaking, but it's something. Do most of Overkill's games not have stories? Because, if not, then that might have be a bit worried as for how they'll handle the Walking Dead game that they're doing. Because if it doesn't have a story, then it's not really Walking Dead, it's just some zombie game with the title, "The Walking Dead". The only games they've actually made are Payday 1 and 2, a series that isn't known for its storytelling. We can't really tell yet since The Walking Dead will probably be different from them (Hopefully) but I personally wouldn't put money on it having a good story.
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Post by Rock114 on Feb 27, 2015 1:29:10 GMT
Also, it's taking a long time to install.. Huge game. REALLY effing huge. Ton of updates and DLCs. They've been consistently supporting it since launch, which was over a year ago.
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Post by Bioshock Infinite WD on Feb 27, 2015 1:34:58 GMT
Short version? HA. Less short version? Not particularly. There's a small underlying narrative for some of the contractors (Particularly The Dentist) but for the most part it's just about doing crime with your friends. Pretty much the entire story, what little there is, is told through the live action videos they do from time to time that explain how the crew meets up with a new contractor or prepares for a new heist. However, there is currently a plot about one of the heisters (Hoxton) who was arrested, and about who ratted him out to the Feds. Nothing groundbreaking, but it's something. Do most of Overkill's games not have stories? Because, if not, then that might have be a bit worried as for how they'll handle the Walking Dead game that they're doing. Because if it doesn't have a story, then it's not really Walking Dead, it's just some zombie game with the title, "The Walking Dead". Let me think about that... I don't think Overkill does story that much, could be wrong though.
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Post by Bioshock Infinite WD on Feb 27, 2015 1:39:56 GMT
Do most of Overkill's games not have stories? Because, if not, then that might have be a bit worried as for how they'll handle the Walking Dead game that they're doing. Because if it doesn't have a story, then it's not really Walking Dead, it's just some zombie game with the title, "The Walking Dead". The only games they've actually made are Payday 1 and 2, a series that isn't known for its storytelling. We can't really tell yet since The Walking Dead will probably be different from them (Hopefully) but I personally wouldn't put money on it having a good story. Certainly not Telltale quality that's for sure, but we can all agree that it will be far better then Survival Instincts, because at least it will be fun.
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