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Post by Michael7123 on Jul 30, 2014 22:51:42 GMT
It really is finished this time guys. My entire prediction for No Going Back. Spoiler tag for length and achievment name, descriptions, and images.
Blood And IronMade it out aliveThe achievement here is self explanatory. Clementine will survive the shootout. As for everyone else, that's another matter. will Mike will be fine. The baby will be fine. Bonnie will take a bullet somewhere. Luke will take a bullet to the shoulder. Arvo will take a bullet to his good leg. DEATH PREDICTION: Kenny will die at the very start of the episode. You'll get an emotional death scene with him as he bleeds out, where he apologizes for some of his actions, wishes he could have done better, you know the works. Furthermore, All of the "nameless" Russians will die.CHOICE PREDICTION: [Shoot Kenny] or [Ask Luke to shoot Kenny]. After Kenny dies, you won't want to let him turn. You can either do it yourself or let Luke do it for you. Right after that, we talk to Arvo. At this point all, of the other survivors are dealing with some level of shock over killing someone. They probably won't want to kill anyone else if they can avoid it. Except for Clementine. She has never killed anybody in a firefight before. Not like this. And she lost her only connection to the past group. CHOICE PREDICTION: [Execute Arvo] or [Walk Away] fairly self explanatory here. It should be clear that this is in no way, shape or form a mercy kill. This is an execution, plain and simple After that whopper of a start, on to the next achievement: Miles To GoTook a breatherAll of you will stop in the snow under the cover of some trees, and discuss what the hell to do now. You'll have looted the Russians bodies at this point, so the group will have slightly better weapons now. Eventually, they will all agree to head up to Wellington. Nothing really major happens here, other than some reactions to how you handled Arvo. Next achievement: Right Of FrostStopped for the nightWhat little is left of the group heads inside an old car repair shop, or any building with a solid concrete floor that a fire can go on. A fire starts (maybe using the nail file to help), maybe some animal is cooked and the group has some dinner and talk for a while. Maybe get some backstory from Mike about how he got his scar, from Bonnie about overcoming her addictions. Everyone goes to sleep fairly quickly.Except for Luke. He fakes falling asleep and walks away from the group and weeps. It accidentally wakes Clementine up, and Luke pours out everything that's happened to him. It's basically the reverse of the dinner table conversation in episode one. In this scenario, he's the one who's vulnerable, as much as he doesn't want anyone else to know. I would love a "lambs to the slaughter" reference, and he starts to think Carver was right about them. Also, we're gonna get some genuine grief over Nick. That's when the walkers come. Center Cannot HoldReached the other sideBasically shit hits the fan part one. All The Dark NightMade it through to morningShit hits the fan part two. I have a strong feeling we'll get an armed with death type of moment with Luke where we basically manage to plow through a herd. Also, Bonnie will get bitten somewhere on her ankle at this point. CHOICE PREDICTION: Want to cut off the leg or not. It's not a choice wether or not the leg gets cut, just weather or not Clem supports it. Luke will always make the command decision to clean off his machete and cut off the leg, which Bonnie will support. Calling it now: Bonnie WILL survive the amputation. It's possible that this can be done for Mike as well. I'm not sure. We slowly driveReached the terminusAfter the last achievement, the group will get lucky and find a car that works. This interpretation of the achievement is fairly literal, but I'm sticking with it. Remember the group is in Tennessee. That's approximately a long ass way from northern Michigan, where Wellington is. So basically, the group drives up to where Wellington is supposed to be. It ain't there. They are out of gas, low on supplies, and either Bonnie or Mike is missing a leg. With no going back (woho title drop!), the group begins walking north in the middle of the snowstorm. Kindly Stop For MeFound Your way through.... "Mark my footsteps, good my page. Tread thou in them boldly. Thou might find the winter's rage, bites thy skin less coldly." The entire group is in the middle of a blizzard. Luke tells everyone to get behind him. Mike is supporting Bonnie (or vice versa, as I said before, I'm not sure which one of them will get bitten.), And Clementine is holding the baby. Considering the baby acts like a giant dinner bell for Lurkers, lurkers come. The rumors about them slowing down are true, but there are just too many. Luke gets bit on the side. Somewhere they can't cut off. That, or gets bit multiple times. He's a goner. You reach the rest area. You enter a bathroom. Some random kid is hiding in the stalls, but left their gun out. I think you see where this is going CHOICE PREDICTION: [Rob Kid] or [Let Kid go] The kid won't have much useful stuff, maybe some bullets. DEATH PREDICTION: After this, you get a final goodbye to Luke, who asks the three of you to make sure that baby stays safe. Either way, he tells you he wants to do it himself. He gives you his machette sheath and sword. takes out all of the bullets in his pistol except for one. (or maybe uses Carver's pistol, along with some comment about Bill finishing the job) The three of you and the baby leave, and you hear a gunshot, turn around, and can barely make out Luke's form in the snow. And for a slightly less depressing interpretation of the final achievement. All The Dead Lie DownCompleted No Going BackYou walk in the snow for a little while longer. You can't see the sky, but it's clearly nighttime. You can make out some lurkers nearby, and can hear a lot of them. In the distance, you see lights. And their getting closer. There will be alot of talk about death. Then you see a light settle on the four of you. And then rifle fire and footsteps moving closer to you. Out of the snow, Christa appears. She tells Bonnie and Mike to hurry, not even noticing Clementine and the baby behind them. The five of them walk through the gates of Wellingoton. It was real the whole time. Christa turns around, and for the first time, sees Clementine with a bawling child in her hands. And she smiles. CUT TO BLACK. All the dead lying down reefers to all of the lurkers getting wasted outside of Wellington, and proceeding to lie down.
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Post by Deleted on Jul 30, 2014 23:02:07 GMT
It really is finished this time guys. My entire prediction for No Going Back. Spoiler tag for length and achievment name, descriptions, and images.
Blood And IronMade it out aliveThe achievement here is self explanatory. Clementine will survive the shootout. As for everyone else, that's another matter. will Mike will be fine. The baby will be fine. Bonnie will take a bullet somewhere. Luke will take a bullet to the shoulder. Arvo will take a bullet to his good leg. DEATH PREDICTION: Kenny will die at the very start of the episode. You'll get an emotional death scene with him as he bleeds out, where he apologizes for some of his actions, wishes he could have done better, you know the works. Furthermore, All of the "nameless" Russians will die.CHOICE PREDICTION: [Shoot Kenny] or [Ask Luke to shoot Kenny]. After Kenny dies, you won't want to let him turn. You can either do it yourself or let Luke do it for you. Right after that, we talk to Arvo. At this point all, of the other survivors are dealing with some level of shock over killing someone. They probably won't want to kill anyone else if they can avoid it. Except for Clementine. She has never killed anybody in a firefight before. Not like this. And she lost her only connection to the past group. CHOICE PREDICTION: [Execute Arvo] or [Walk Away] fairly self explanatory here. It should be clear that this is in no way, shape or form a mercy kill. This is an execution, plain and simple After that whopper of a start, on to the next achievement: Miles To GoTook a breatherAll of you will stop in the snow under the cover of some trees, and discuss what the hell to do now. You'll have looted the Russians bodies at this point, so the group will have slightly better weapons now. Eventually, they will all agree to head up to Wellington. Nothing really major happens here, other than some reactions to how you handled Arvo. Next achievement: Right Of FrostStopped for the nightWhat little is left of the group heads inside an old car repair shop, or any building with a solid concrete floor that a fire can go on. A fire starts (maybe using the nail file to help), maybe some animal is cooked and the group has some dinner and talk for a while. Maybe get some backstory from Mike about how he got his scar, from Bonnie about overcoming her addictions. Everyone goes to sleep fairly quickly.Except for Luke. He fakes falling asleep and walks away from the group and weeps. It accidentally wakes Clementine up, and Luke pours out everything that's happened to him. It's basically the reverse of the dinner table conversation in episode one. In this scenario, he's the one who's vulnerable, as much as he doesn't want anyone else to know. I would love a "lambs to the slaughter" reference, and he starts to think Carver was right about them. Also, we're gonna get some genuine grief over Nick. That's when the walkers come. Center Cannot HoldReached the other sideBasically shit hits the fan part one. All The Dark NightMade it through to morningShit hits the fan part two. I have a strong feeling we'll get an armed with death type of moment with Luke where we basically manage to plow through a herd. Also, Bonnie will get bitten somewhere on her ankle at this point. CHOICE PREDICTION: Want to cut off the leg or not. It's not a choice wether or not the leg gets cut, just weather or not Clem supports it. Luke will always make the command decision to clean off his machete and cut off the leg, which Bonnie will support. Calling it now: Bonnie WILL survive the amputation. It's possible that this can be done for Mike as well. I'm not sure. We slowly driveReached the terminusAfter the last achievement, the group will get lucky and find a car that works. This interpretation of the achievement is fairly literal, but I'm sticking with it. Remember the group is in Tennessee. That's approximately a long ass way from northern Michigan, where Wellington is. So basically, the group drives up to where Wellington is supposed to be. It ain't there. They are out of gas, low on supplies, and either Bonnie or Mike is missing a leg. With no going back (woho title drop!), the group begins walking north in the middle of the snowstorm. Kindly Stop For Me Found Your way through .... "Mark my footsteps, good my page. Tread thou in them boldly. Though might find the winter's rage, bites thy skin less coldly." The entire group is in the middle of a blizzard. Luke tells everyone to get behind him. Mike is supporting Bonnie (or vice versa, as I said before, I'm not sure which one of them will get bitten.), And Clementine is holding the baby. Considering the baby acts like a giant dinner bell for Lurkers, lurkers come. The rumors about them slowing down are true, but there are just too many. Luke gets bit on the side. Somewhere they can't cut off. That, or gets bit multiple times. He's a goner. You reach the rest area. You enter a bathroom. Some random kid is hiding in the stalls, but left their gun out. I think you see where this is going CHOICE PREDICTION: [Rob Kid] or [Let Kid go] The kid won't have much useful stuff, maybe some bullets. DEATH PREDICTION: After this, you get a final goodbye to Luke, who asks the three of you to make sure that baby stays safe. Either way, he tells you he wants to do it himself. He gives you his machette sheath and sword. takes out all of the bullets in his pistol except for one. (or maybe uses Carver's pistol, along with some comment about Bill finishing the job) The three of you and the baby leave, and you hear a gunshot, turn around, and can barely make out Luke's form in the snow. And for a slightly less depressing interpretation of the final achievement. All The Dead Lie DownCompleted No Going Back You walk in the snow for a little while longer. You can't see the sky, but it's clearly nighttime. You can make out some lurkers nearby, and can hear a lot of them. In the distance, you see lights. And their getting closer. There will be alot of talk about death. Then you see a light settle on the four of you. And then rifle fire and footsteps moving closer to you. Out of the snow, Christa appears. She tells Bonnie and Mike to hurry, not even noticing Clementine and the baby behind them. The five of them walk through the gates of Wellingoton. It was real the whole time. Christa turns around, and for the first time, sees Clementine with a bawling child in her hands. And she smiles. CUT TO BLACK. All the dead lying down reefers to all of the lurkers getting wasted outside of Wellington, and proceeding to lie down. One problem, walkers don't just slow down, they freeze. Their blood doesn't circulate, so as soon as it gets cold enough to snow, they can't move. At all. Thy become frozen solid(see comics, specifically Vol. 2: Miles Behind Us). So... During a blizzard, there's no way any walkers could hurt anybody, unless someone basically stepped on one and got bitten.
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Post by Michael7123 on Jul 30, 2014 23:04:19 GMT
It really is finished this time guys. My entire prediction for No Going Back. Spoiler tag for length and achievment name, descriptions, and images.
Blood And IronMade it out aliveThe achievement here is self explanatory. Clementine will survive the shootout. As for everyone else, that's another matter. will Mike will be fine. The baby will be fine. Bonnie will take a bullet somewhere. Luke will take a bullet to the shoulder. Arvo will take a bullet to his good leg. DEATH PREDICTION: Kenny will die at the very start of the episode. You'll get an emotional death scene with him as he bleeds out, where he apologizes for some of his actions, wishes he could have done better, you know the works. Furthermore, All of the "nameless" Russians will die.CHOICE PREDICTION: [Shoot Kenny] or [Ask Luke to shoot Kenny]. After Kenny dies, you won't want to let him turn. You can either do it yourself or let Luke do it for you. Right after that, we talk to Arvo. At this point all, of the other survivors are dealing with some level of shock over killing someone. They probably won't want to kill anyone else if they can avoid it. Except for Clementine. She has never killed anybody in a firefight before. Not like this. And she lost her only connection to the past group. CHOICE PREDICTION: [Execute Arvo] or [Walk Away] fairly self explanatory here. It should be clear that this is in no way, shape or form a mercy kill. This is an execution, plain and simple After that whopper of a start, on to the next achievement: Miles To GoTook a breatherAll of you will stop in the snow under the cover of some trees, and discuss what the hell to do now. You'll have looted the Russians bodies at this point, so the group will have slightly better weapons now. Eventually, they will all agree to head up to Wellington. Nothing really major happens here, other than some reactions to how you handled Arvo. Next achievement: Right Of FrostStopped for the nightWhat little is left of the group heads inside an old car repair shop, or any building with a solid concrete floor that a fire can go on. A fire starts (maybe using the nail file to help), maybe some animal is cooked and the group has some dinner and talk for a while. Maybe get some backstory from Mike about how he got his scar, from Bonnie about overcoming her addictions. Everyone goes to sleep fairly quickly.Except for Luke. He fakes falling asleep and walks away from the group and weeps. It accidentally wakes Clementine up, and Luke pours out everything that's happened to him. It's basically the reverse of the dinner table conversation in episode one. In this scenario, he's the one who's vulnerable, as much as he doesn't want anyone else to know. I would love a "lambs to the slaughter" reference, and he starts to think Carver was right about them. Also, we're gonna get some genuine grief over Nick. That's when the walkers come. Center Cannot HoldReached the other sideBasically shit hits the fan part one. All The Dark NightMade it through to morningShit hits the fan part two. I have a strong feeling we'll get an armed with death type of moment with Luke where we basically manage to plow through a herd. Also, Bonnie will get bitten somewhere on her ankle at this point. CHOICE PREDICTION: Want to cut off the leg or not. It's not a choice wether or not the leg gets cut, just weather or not Clem supports it. Luke will always make the command decision to clean off his machete and cut off the leg, which Bonnie will support. Calling it now: Bonnie WILL survive the amputation. It's possible that this can be done for Mike as well. I'm not sure. We slowly driveReached the terminusAfter the last achievement, the group will get lucky and find a car that works. This interpretation of the achievement is fairly literal, but I'm sticking with it. Remember the group is in Tennessee. That's approximately a long ass way from northern Michigan, where Wellington is. So basically, the group drives up to where Wellington is supposed to be. It ain't there. They are out of gas, low on supplies, and either Bonnie or Mike is missing a leg. With no going back (woho title drop!), the group begins walking north in the middle of the snowstorm. Kindly Stop For Me Found Your way through .... "Mark my footsteps, good my page. Tread thou in them boldly. Though might find the winter's rage, bites thy skin less coldly." The entire group is in the middle of a blizzard. Luke tells everyone to get behind him. Mike is supporting Bonnie (or vice versa, as I said before, I'm not sure which one of them will get bitten.), And Clementine is holding the baby. Considering the baby acts like a giant dinner bell for Lurkers, lurkers come. The rumors about them slowing down are true, but there are just too many. Luke gets bit on the side. Somewhere they can't cut off. That, or gets bit multiple times. He's a goner. You reach the rest area. You enter a bathroom. Some random kid is hiding in the stalls, but left their gun out. I think you see where this is going CHOICE PREDICTION: [Rob Kid] or [Let Kid go] The kid won't have much useful stuff, maybe some bullets. DEATH PREDICTION: After this, you get a final goodbye to Luke, who asks the three of you to make sure that baby stays safe. Either way, he tells you he wants to do it himself. He gives you his machette sheath and sword. takes out all of the bullets in his pistol except for one. (or maybe uses Carver's pistol, along with some comment about Bill finishing the job) The three of you and the baby leave, and you hear a gunshot, turn around, and can barely make out Luke's form in the snow. And for a slightly less depressing interpretation of the final achievement. All The Dead Lie DownCompleted No Going Back You walk in the snow for a little while longer. You can't see the sky, but it's clearly nighttime. You can make out some lurkers nearby, and can hear a lot of them. In the distance, you see lights. And their getting closer. There will be alot of talk about death. Then you see a light settle on the four of you. And then rifle fire and footsteps moving closer to you. Out of the snow, Christa appears. She tells Bonnie and Mike to hurry, not even noticing Clementine and the baby behind them. The five of them walk through the gates of Wellingoton. It was real the whole time. Christa turns around, and for the first time, sees Clementine with a bawling child in her hands. And she smiles. CUT TO BLACK. All the dead lying down reefers to all of the lurkers getting wasted outside of Wellington, and proceeding to lie down. One problem, walkers don't just slow down, they freeze. Their blood doesn't circulate, so as soon as it gets cold enough to snow, they can't move. At all. Thy become frozen solid(see comics, specifically Vol. 2: Miles Behind Us). So... During a blizzard, there's no way any walkers could hurt anybody, unless someone basically stepped on one and got bitten. Then in that case, even though there is heavy snow, the only thing making it feel cold is the wind chill. Also, artistic license, i guess. I don't know.
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Post by Deleted on Jul 31, 2014 6:58:59 GMT
It really is finished this time guys. My entire prediction for No Going Back. Spoiler tag for length and achievment name, descriptions, and images.
Blood And IronMade it out aliveThe achievement here is self explanatory. Clementine will survive the shootout. As for everyone else, that's another matter. will Mike will be fine. The baby will be fine. Bonnie will take a bullet somewhere. Luke will take a bullet to the shoulder. Arvo will take a bullet to his good leg. DEATH PREDICTION: Kenny will die at the very start of the episode. You'll get an emotional death scene with him as he bleeds out, where he apologizes for some of his actions, wishes he could have done better, you know the works. Furthermore, All of the "nameless" Russians will die.CHOICE PREDICTION: [Shoot Kenny] or [Ask Luke to shoot Kenny]. After Kenny dies, you won't want to let him turn. You can either do it yourself or let Luke do it for you. Right after that, we talk to Arvo. At this point all, of the other survivors are dealing with some level of shock over killing someone. They probably won't want to kill anyone else if they can avoid it. Except for Clementine. She has never killed anybody in a firefight before. Not like this. And she lost her only connection to the past group. CHOICE PREDICTION: [Execute Arvo] or [Walk Away] fairly self explanatory here. It should be clear that this is in no way, shape or form a mercy kill. This is an execution, plain and simple After that whopper of a start, on to the next achievement: Miles To GoTook a breatherAll of you will stop in the snow under the cover of some trees, and discuss what the hell to do now. You'll have looted the Russians bodies at this point, so the group will have slightly better weapons now. Eventually, they will all agree to head up to Wellington. Nothing really major happens here, other than some reactions to how you handled Arvo. Next achievement: Right Of FrostStopped for the nightWhat little is left of the group heads inside an old car repair shop, or any building with a solid concrete floor that a fire can go on. A fire starts (maybe using the nail file to help), maybe some animal is cooked and the group has some dinner and talk for a while. Maybe get some backstory from Mike about how he got his scar, from Bonnie about overcoming her addictions. Everyone goes to sleep fairly quickly.Except for Luke. He fakes falling asleep and walks away from the group and weeps. It accidentally wakes Clementine up, and Luke pours out everything that's happened to him. It's basically the reverse of the dinner table conversation in episode one. In this scenario, he's the one who's vulnerable, as much as he doesn't want anyone else to know. I would love a "lambs to the slaughter" reference, and he starts to think Carver was right about them. Also, we're gonna get some genuine grief over Nick. That's when the walkers come. Center Cannot HoldReached the other sideBasically shit hits the fan part one. All The Dark NightMade it through to morningShit hits the fan part two. I have a strong feeling we'll get an armed with death type of moment with Luke where we basically manage to plow through a herd. Also, Bonnie will get bitten somewhere on her ankle at this point. CHOICE PREDICTION: Want to cut off the leg or not. It's not a choice wether or not the leg gets cut, just weather or not Clem supports it. Luke will always make the command decision to clean off his machete and cut off the leg, which Bonnie will support. Calling it now: Bonnie WILL survive the amputation. It's possible that this can be done for Mike as well. I'm not sure. We slowly driveReached the terminusAfter the last achievement, the group will get lucky and find a car that works. This interpretation of the achievement is fairly literal, but I'm sticking with it. Remember the group is in Tennessee. That's approximately a long ass way from northern Michigan, where Wellington is. So basically, the group drives up to where Wellington is supposed to be. It ain't there. They are out of gas, low on supplies, and either Bonnie or Mike is missing a leg. With no going back (woho title drop!), the group begins walking north in the middle of the snowstorm. Kindly Stop For MeFound Your way through.... "Mark my footsteps, good my page. Tread thou in them boldly. Thou might find the winter's rage, bites thy skin less coldly." The entire group is in the middle of a blizzard. Luke tells everyone to get behind him. Mike is supporting Bonnie (or vice versa, as I said before, I'm not sure which one of them will get bitten.), And Clementine is holding the baby. Considering the baby acts like a giant dinner bell for Lurkers, lurkers come. The rumors about them slowing down are true, but there are just too many. Luke gets bit on the side. Somewhere they can't cut off. That, or gets bit multiple times. He's a goner. You reach the rest area. You enter a bathroom. Some random kid is hiding in the stalls, but left their gun out. I think you see where this is going CHOICE PREDICTION: [Rob Kid] or [Let Kid go] The kid won't have much useful stuff, maybe some bullets. DEATH PREDICTION: After this, you get a final goodbye to Luke, who asks the three of you to make sure that baby stays safe. Either way, he tells you he wants to do it himself. He gives you his machette sheath and sword. takes out all of the bullets in his pistol except for one. (or maybe uses Carver's pistol, along with some comment about Bill finishing the job) The three of you and the baby leave, and you hear a gunshot, turn around, and can barely make out Luke's form in the snow. And for a slightly less depressing interpretation of the final achievement. All The Dead Lie DownCompleted No Going BackYou walk in the snow for a little while longer. You can't see the sky, but it's clearly nighttime. You can make out some lurkers nearby, and can hear a lot of them. In the distance, you see lights. And their getting closer. There will be alot of talk about death. Then you see a light settle on the four of you. And then rifle fire and footsteps moving closer to you. Out of the snow, Christa appears. She tells Bonnie and Mike to hurry, not even noticing Clementine and the baby behind them. The five of them walk through the gates of Wellingoton. It was real the whole time. Christa turns around, and for the first time, sees Clementine with a bawling child in her hands. And she smiles. CUT TO BLACK. All the dead lying down reefers to all of the lurkers getting wasted outside of Wellington, and proceeding to lie down. This is actually very good. I have only one problem with this - Luke dying (seriously!). I believe that while he may weep, reminisce about others etc. his exit from the game will be either ambiguous or downright misleading. That's why I wrote in my prediction that (despite the choices) he will disappear somehow - because, that way, it'll be easier for him to reappear in Season 3 in a Kenny-like manner. He's the only character remaining who was around since the beginning of Season 2, so he can't be killed. Besides, I still have this feeling that by the time 'All The Dark Night' pops up, Clem will be on her own (because the previous episode was building up towards it - with Jane stating that Clem will be alone etc.), but then again - I thought that Sarah's arc was building up towards something too... PS. Arvo's execution - oh, I truly hope we'll get that scene. That motherfucker....
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Post by thatstoomuchfestivity on Jul 31, 2014 7:04:02 GMT
It really is finished this time guys. My entire prediction for No Going Back. Spoiler tag for length and achievment name, descriptions, and images.
Blood And IronMade it out aliveThe achievement here is self explanatory. Clementine will survive the shootout. As for everyone else, that's another matter. will Mike will be fine. The baby will be fine. Bonnie will take a bullet somewhere. Luke will take a bullet to the shoulder. Arvo will take a bullet to his good leg. DEATH PREDICTION: Kenny will die at the very start of the episode. You'll get an emotional death scene with him as he bleeds out, where he apologizes for some of his actions, wishes he could have done better, you know the works. Furthermore, All of the "nameless" Russians will die.CHOICE PREDICTION: [Shoot Kenny] or [Ask Luke to shoot Kenny]. After Kenny dies, you won't want to let him turn. You can either do it yourself or let Luke do it for you. Right after that, we talk to Arvo. At this point all, of the other survivors are dealing with some level of shock over killing someone. They probably won't want to kill anyone else if they can avoid it. Except for Clementine. She has never killed anybody in a firefight before. Not like this. And she lost her only connection to the past group. CHOICE PREDICTION: [Execute Arvo] or [Walk Away] fairly self explanatory here. It should be clear that this is in no way, shape or form a mercy kill. This is an execution, plain and simple After that whopper of a start, on to the next achievement: Miles To GoTook a breatherAll of you will stop in the snow under the cover of some trees, and discuss what the hell to do now. You'll have looted the Russians bodies at this point, so the group will have slightly better weapons now. Eventually, they will all agree to head up to Wellington. Nothing really major happens here, other than some reactions to how you handled Arvo. Next achievement: Right Of FrostStopped for the nightWhat little is left of the group heads inside an old car repair shop, or any building with a solid concrete floor that a fire can go on. A fire starts (maybe using the nail file to help), maybe some animal is cooked and the group has some dinner and talk for a while. Maybe get some backstory from Mike about how he got his scar, from Bonnie about overcoming her addictions. Everyone goes to sleep fairly quickly.Except for Luke. He fakes falling asleep and walks away from the group and weeps. It accidentally wakes Clementine up, and Luke pours out everything that's happened to him. It's basically the reverse of the dinner table conversation in episode one. In this scenario, he's the one who's vulnerable, as much as he doesn't want anyone else to know. I would love a "lambs to the slaughter" reference, and he starts to think Carver was right about them. Also, we're gonna get some genuine grief over Nick. That's when the walkers come. Center Cannot HoldReached the other sideBasically shit hits the fan part one. All The Dark NightMade it through to morningShit hits the fan part two. I have a strong feeling we'll get an armed with death type of moment with Luke where we basically manage to plow through a herd. Also, Bonnie will get bitten somewhere on her ankle at this point. CHOICE PREDICTION: Want to cut off the leg or not. It's not a choice wether or not the leg gets cut, just weather or not Clem supports it. Luke will always make the command decision to clean off his machete and cut off the leg, which Bonnie will support. Calling it now: Bonnie WILL survive the amputation. It's possible that this can be done for Mike as well. I'm not sure. We slowly driveReached the terminusAfter the last achievement, the group will get lucky and find a car that works. This interpretation of the achievement is fairly literal, but I'm sticking with it. Remember the group is in Tennessee. That's approximately a long ass way from northern Michigan, where Wellington is. So basically, the group drives up to where Wellington is supposed to be. It ain't there. They are out of gas, low on supplies, and either Bonnie or Mike is missing a leg. With no going back (woho title drop!), the group begins walking north in the middle of the snowstorm. Kindly Stop For MeFound Your way through.... "Mark my footsteps, good my page. Tread thou in them boldly. Thou might find the winter's rage, bites thy skin less coldly." The entire group is in the middle of a blizzard. Luke tells everyone to get behind him. Mike is supporting Bonnie (or vice versa, as I said before, I'm not sure which one of them will get bitten.), And Clementine is holding the baby. Considering the baby acts like a giant dinner bell for Lurkers, lurkers come. The rumors about them slowing down are true, but there are just too many. Luke gets bit on the side. Somewhere they can't cut off. That, or gets bit multiple times. He's a goner. You reach the rest area. You enter a bathroom. Some random kid is hiding in the stalls, but left their gun out. I think you see where this is going CHOICE PREDICTION: [Rob Kid] or [Let Kid go] The kid won't have much useful stuff, maybe some bullets. DEATH PREDICTION: After this, you get a final goodbye to Luke, who asks the three of you to make sure that baby stays safe. Either way, he tells you he wants to do it himself. He gives you his machette sheath and sword. takes out all of the bullets in his pistol except for one. (or maybe uses Carver's pistol, along with some comment about Bill finishing the job) The three of you and the baby leave, and you hear a gunshot, turn around, and can barely make out Luke's form in the snow. And for a slightly less depressing interpretation of the final achievement. All The Dead Lie DownCompleted No Going BackYou walk in the snow for a little while longer. You can't see the sky, but it's clearly nighttime. You can make out some lurkers nearby, and can hear a lot of them. In the distance, you see lights. And their getting closer. There will be alot of talk about death. Then you see a light settle on the four of you. And then rifle fire and footsteps moving closer to you. Out of the snow, Christa appears. She tells Bonnie and Mike to hurry, not even noticing Clementine and the baby behind them. The five of them walk through the gates of Wellingoton. It was real the whole time. Christa turns around, and for the first time, sees Clementine with a bawling child in her hands. And she smiles. CUT TO BLACK. All the dead lying down reefers to all of the lurkers getting wasted outside of Wellington, and proceeding to lie down. This is actually very good. I have only one problem with this - Luke dying (seriously!). I believe that while he may weep, reminisce about others etc. his exit from the game will be either ambiguous or downright misleading. That's why I wrote in my prediction that (despite the choices) he will disappear somehow - because, that way, it'll be easier for him to reappear in Season 3 in a Kenny-like manner. He's the only character remaining who was around since the beginning of Season 2, so he can't be killed. Besides, I still have this feeling that by the time 'All The Dark Night' pops up, Clem will be on her own (because the previous episode was building up towards it - with Jane stating that Clem will be alone etc.), but then again - I thought that Sarah's arc was building up towards something too... PS. Arvo's execution - oh, I truly hope we'll get that scene. That motherfucker.... I like Luke, but in this instance, I'd want him to die. Them pulling another Jesus Christ magical reappearing savior act twice would be absolute bullshit, and the definition of milking too much out of a good thing.
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Post by Deleted on Jul 31, 2014 7:13:29 GMT
This is actually very good. I have only one problem with this - Luke dying (seriously!). I believe that while he may weep, reminisce about others etc. his exit from the game will be either ambiguous or downright misleading. That's why I wrote in my prediction that (despite the choices) he will disappear somehow - because, that way, it'll be easier for him to reappear in Season 3 in a Kenny-like manner. He's the only character remaining who was around since the beginning of Season 2, so he can't be killed. Besides, I still have this feeling that by the time 'All The Dark Night' pops up, Clem will be on her own (because the previous episode was building up towards it - with Jane stating that Clem will be alone etc.), but then again - I thought that Sarah's arc was building up towards something too... PS. Arvo's execution - oh, I truly hope we'll get that scene. That motherfucker.... I like Luke, but in this instance, I'd want him to die. Them pulling another Jesus Christ magical reappearing savior act twice would be absolute bullshit, and the definition of milking too much out of a good thing. Believe me - if we will be given a choice, I'd kill Luke in an instant. But he gathered a strong fanbase over the season, just like Kenny did in S1 - so I don't think that TT will eliminate Luke from the game, as that would mean we will start Season 3 with no S2 character surviving (as I think that Mike will be dead in the opening scenes of the finale). 'Pulling another Jesus Christ' is not a problem for TT, since most of the events and scenarios this season feel like a rehash of S1 (protagonist is wounded, stumbles upon a group who doesn't trust him/her, dictatorship, Kenny looses his loved ones, clueless character who is a burden to the group, Molly 2.0 etc.), so they as well may use that trick again.
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Post by IDEK on Jul 31, 2014 9:18:56 GMT
Okay, I just had a feelz attack.
This probably doesn't belong here but I'm putting it here.
Sarah Walker, following Clem. after the shootout and all but those with plot-armour died.
just think about that image, Probably won't happen, But just think about it.
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Post by Bioshock Infinite WD on Jul 31, 2014 15:13:25 GMT
Let's not forgot, that the achievements have not always been truthful, remember Twice Shy? It showed someone getting bitten by a walker, but in reality it was just returning to the attic, complete lie and we all thought it was someone's death, so take any of these with a pitch of salt, because they could be bullshiting us again to throw us off.
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Post by Deleted on Jul 31, 2014 15:55:28 GMT
Okay, I just had a feelz attack. This probably doesn't belong here but I'm putting it here. Sarah Walker, following Clem. after the shootout and all but those with plot-armour died. just think about that image, Probably won't happen, But just think about it. Hopefully they buried her instead of just leaving her corpse under the deck. Rebecca probably would've insisted on it considering she did act sort of like a mother to Sarah at some points.
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Post by Michael7123 on Jul 31, 2014 15:59:03 GMT
Okay, I just had a feelz attack. This probably doesn't belong here but I'm putting it here. Sarah Walker, following Clem. after the shootout and all but those with plot-armour died. just think about that image, Probably won't happen, But just think about it. Hopefully they buried her instead of just leaving her corpse under the deck. Rebecca probably would've insisted on it considering she did act sort of like a mother to Sarah at some points. I don't know if they could have buried her, but they probably would have prevented her from turning, or put her down if she did turn. Also, can you upload the next chapter of into the Fray? I'm kinda having a shit day considering I was fired. That would cheer me up a little
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Post by IDEK on Jul 31, 2014 16:00:47 GMT
Okay, I just had a feelz attack. This probably doesn't belong here but I'm putting it here. Sarah Walker, following Clem. after the shootout and all but those with plot-armour died. just think about that image, Probably won't happen, But just think about it. Hopefully they buried her instead of just leaving her corpse under the deck. Rebecca probably would've insisted on it considering she did act sort of like a mother to Sarah at some points. Yeah; If they did; What if Sarah was left at the trailer?
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Post by Bioshock Infinite WD on Jul 31, 2014 16:04:07 GMT
Then probably nothing left, to many walkers, perhaps the same with the observation deck, but at least with that there is a chance of burial.
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Post by Deleted on Jul 31, 2014 16:05:59 GMT
Hopefully they buried her instead of just leaving her corpse under the deck. Rebecca probably would've insisted on it considering she did act sort of like a mother to Sarah at some points. Yeah; If they did; What if Sarah was left at the trailer? Sarah was only left at the trailer by inconsiderate douchebags, so we don't need to worry about that. As far as I'm concerned, [Save Sarah] is canon.
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Post by Deleted on Jul 31, 2014 16:07:11 GMT
Also, can you upload the next chapter of into the Fray? I'm kinda having a shit day considering I was fired. That would cheer me up a little Done and done. Hopefully your day will improve.
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Post by IDEK on Jul 31, 2014 16:10:30 GMT
Yeah; If they did; What if Sarah was left at the trailer? Sarah was only left at the trailer by inconsiderate douchebags, so we don't need to worry about that. As far as I'm concerned, [Save Sarah] is canon. actually, one playthrough left sarah under this philosophy 'She has to want to survive. We can't keep doing everything for her, She has to want to live, for us to help her to live' still; that was only one playthrough out of 40/100 it would be a mini-way to have choices matter if Sarah Walker actually managed to follow Clem if she was left at the trailer. since nothing was really pinning her down there.
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