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Post by Deleted on Oct 10, 2017 17:37:26 GMT
So I'm curious, now that coming up on 4 years have passed since the Season Two premiere, and after Season Three, what do people here think of Season Two now? Personally, I'm very conflicted. It has genuine moments of greatness, and it has moments of unfathomable badness. The characters are all great, the dialogue is great, the pacing is actually pretty good, and the emotions I get when playing it are still real and powerful. But at the same time, it's a mess. The plot makes no sense, the theme(Nihilism) leads it to be depressing and meaningless, choices have no consequence, Carver is wasted as a villain, the 400 Days cast are wasted, Kenny takes up too much of the spotlight, the final episode hinges on a conflict that doesn't make any sense, and to top it off, the last two episodes are weirdly ableist and just.... the whole thing is a confused mess, but I can't deny that it has moments of genuine greatness.
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Post by Rock114 on Oct 10, 2017 19:05:43 GMT
I give it a 6, slightly above average.
For all of its many faults, I believed that Telltale was genuinely trying with Season 2. We got great characters like Pete (Never forget!), Nick, Kenny (Though YMMV with him), Mike, Walter, and Sarah. We had excellent scenes like the river at the end of Episode 1, the ski lodge, and Wellington. Also, Kenny's beard.
But it also did some outright baffling things like throwing away most of those characters as the season went on and having some truly, truly horrendous moments like... all of Amid the Ruins. Plus the way they murdered Carver's interesting personality between episodes 2 and 3. And the way they tossed Christa and Omid (At that point, the only two surviving Season 1 characters) out at the very start. And the aimless, wandering plot that never got to wherever it was originally supposed to go and just did whatever it wanted whenever it wanted.There was no concrete theme like there was in Season 1, at least none that I could discern.
But overall the great characters (While they lasted) and awesome moments were enough to carry the Season for me. Barely. Especially in light of Season 3, which was just an amalgamation of all the worst parts of Season 2 with none of those redeeming qualities I listed above.
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Post by Master Psychic on Oct 10, 2017 19:28:35 GMT
Honestly, after awhile, the season did have some substance compared to ANF and had atleast a few memorable characters.
On one half, it's really just okay but on the other hand, it's hard to ignore the huge flaws that were easy to notice throughtout the season. The basic killing off the entire group for the feelz and shock value got old and I felt like it actually had a direction in the first two episodes till everything went downhill starting with episode 3. With Carver's plot abruptly ending, no relevance whatsoever to the 400 Days arc characters besides junkie, no real direction on the plot, conflict between Kenny and Luke going nowhere and replaced by a conflict that literally happened in the same final episode and wasn't established in the other eps, Omid and Christa, the survivors of season 1 besides Clem getting tossed aside immediately in the season's beginning, Christa's MIA status being a huge Red Herring to the entire season, not even bothering shoving her in the Wellington endings to get some closure.
And of course, Amid the Ruins, the most awful Telltale episode that I despise the most, the reasons being the lazy anti-climatic endings to Nick and Sarah(still pisses me off to this day), hardly any difference shown with the episode's choices and so forth.
So, yeah, season 2 is the least Telltale game that I like but it's more better than ANF. But it's not saying much
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Post by Deleted on Oct 10, 2017 20:29:23 GMT
I say bad. There was one good episode, and 4 episodes of garbage.
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Post by Bioshock Infinite WD on Oct 10, 2017 22:24:28 GMT
7, I could feel effort and love from the company, it wasn't just money yet. I still had fond memories of a good amount of the cast. They weren't all great like season 1, but more often then not they stick out. The emotional moments sometimes part hit home, mostly in episode 5 which were well done. A House Divided is still a fantastic episode. But yeah the rewrites, the aimless nature, the WASTING OF CARVER, the fucking over of Omid and Christa, and the forced death count was infuriating. The first season was perfect in how really very few people died in the first half of the season, it only got dire in episode 3 onward. Here? They just killed people whenever they bloody well wanted to and that wasn't a wise choice, and sometimes they were poorly done death scenes. And the final conflict IS TOO EASY! Luke/Kenny would have been great. Jane/Kenny? Who thinks that's a hard choice? Overall its flawed, but still memorable. Can anyone even remember any season 3 character names? I can't, and at least season 2 has endings. Season 3 just frankly stops and then expects you to pay for DLC that became a whole new season, and RUINED Clem. At least Kenny in season 2 was in character, like it or not. It didn't have him stabbing babies, that's how well season 3 treated Clem.
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Post by sos on Oct 10, 2017 22:29:58 GMT
I'm leaning towards above average. Season 3 opened my eyes. When you see a season with truly PUTRID characters through and through, only then can you realize that even amid all the horseshit and missed opportunities that the characters were all phenomenal. That's what matters most to me.
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Post by Bioshock Infinite WD on Oct 10, 2017 22:39:46 GMT
I'm leaning towards above average. Season 3 opened my eyes. When you see a season with truly PUTRID characters through and through, only then can you realize that even amid all the horseshit and missed opportunities that the characters were all phenomenal. That's what matters most to me. Yep, also I just realized we entirely for the Michonne series. As we should.
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Post by thatstoo2019man on Oct 10, 2017 23:12:33 GMT
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Post by Zeruis on Oct 11, 2017 4:13:20 GMT
Still pretty bad. The decision to play as Clem was the worst possible thing Telltale has ever thought of, as it invalidated everything we did as Lee.
My dream S2 would've been playing as one of the 400 Days characters who eventually meets up with Clem and seeing how our decisions as Lee affected her. Have Nate and Eddie be potential allies in the group against someone like Roman or Carver.
What a shame.
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Post by Niccc on Oct 11, 2017 21:58:00 GMT
5
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Post by jake frost on Oct 12, 2017 14:35:35 GMT
4 or 5 out of 10. 1 for All that Remains, 3 for A House Divided, possible 1 for the half decent parts of In Harm's Way and No Going Back. Amid the Ruins is and always will be a festering blue waffle cunt of an episode with literally no redeeming qualities.
I know ANF has made a lot of people look more favourably on S2, but I think it's honestly made me disillusioned with everything TWDG. I can't even bring myself to be that invested in season 1 any more.
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Post by Deleted on Mar 29, 2018 0:32:42 GMT
lol I lost this thread for a bit under all the deadwaste shitposting
Anyway i'm just kinda reading back on the conversations about TWD: Michonne(because I hate myself) and I'd like to say some controversial things literally just in the hopes of starting shit and keeping this minor activity streak going. Think of it as kindling the spark of a fire, I'm leaned in close, blowing on the flame, fanning it, trying to feed it kindling, hoping it will catch fire. Anyway:
In Harm's Way is a flat-out great episode. I thought this when it first came out, and I still think it now. It is great and I love it. Obviously, long-term killing Carver was a bad decision, but taken in isolation, it's an awesome scene. Carver beating Kenny is another iconic scene, and I thought Alvin's death scene was genuinely great.
Amid the Ruins has redeeming qualities. The museum scene is one of the best of the whole season. The "It feels peaceful" scene with Kenny IS the best scene of the whole season, and one of the best performances Gavin Hammon ever gave as the character. While I still think it was a bad death, I respect the parallel they were trying to create between Nick's fence death and the death of Lee's brother in Season One. There is some genuinely great dialogue. Now, I still think Amid the Ruins is the worst episode of the whole season, but honestly, it had some of the best moments of the whole season and I just can't get behind people saying that it had no redeeming qualities.
That flashback in Episode 5 that everyone loved so much? It sucks. It sucked when I first played the episode, and it sucks now.
...I think that's about it.
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Post by Deleted on Mar 29, 2018 2:29:10 GMT
lol I lost this thread for a bit under all the deadwaste shitposting Anyway i'm just kinda reading back on the conversations about TWD: Michonne(because I hate myself) and I'd like to say some controversial things literally just in the hopes of starting shit and keeping this minor activity streak going. Think of it as kindling the spark of a fire, I'm leaned in close, blowing on the flame, fanning it, trying to feed it kindling, hoping it will catch fire. Anyway: In Harm's Way is a flat-out great episode. I thought this when it first came out, and I still think it now. It is great and I love it. Obviously, long-term killing Carver was a bad decision, but taken in isolation, it's an awesome scene. Carver beating Kenny is another iconic scene, and I thought Alvin's death scene was genuinely great. Amid the Ruins has redeeming qualities. The museum scene is one of the best of the whole season. The "It feels peaceful" scene with Kenny IS the best scene of the whole season, and one of the best performances Gavin Hammon ever gave as the character. While I still think it was a bad death, I respect the parallel they were trying to create between Nick's fence death and the death of Lee's brother in Season One. There is some genuinely great dialogue. Now, I still think Amid the Ruins is the worst episode of the whole season, but honestly, it had some of the best moments of the whole season and I just can't get behind people saying that it had no redeeming qualities. That flashback in Episode 5 that everyone loved so much? It sucks. It sucked when I first played the episode, and it sucks now. ...I think that's about it. wow. I could not disagree with you more. In harm's way is the absolute worst episode of non ANF Telltale episodes. It over promised, under delivered, and had exactly two scenes of any value whatsoever. The beatings were decent, and lent themselves to future good scenes with Kenny, but overall, they were the only even almost positive memorable pieces of that episode. What else even happened? Kenny acted like an asshole, lip service was paid to 400 Days, Jane killed that one kissass who just teleported in out of nowhere, Alvin did nothing but die, Nick got two lines, there was a celebrity cameo that served no purpose other than basically saying fuck Sarah, more people randomly died. And it goes on like that. Amid the Ruins, for all its flaws, for the BS with Jane and Arvo, and the dumb Nick death, at least had one scene that I remember fondly. The same cannot be said about even any moment in IHW.
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Post by Bioshock Infinite WD on Mar 29, 2018 3:56:22 GMT
lol I lost this thread for a bit under all the deadwaste shitposting Anyway i'm just kinda reading back on the conversations about TWD: Michonne(because I hate myself) and I'd like to say some controversial things literally just in the hopes of starting shit and keeping this minor activity streak going. Think of it as kindling the spark of a fire, I'm leaned in close, blowing on the flame, fanning it, trying to feed it kindling, hoping it will catch fire. Anyway: In Harm's Way is a flat-out great episode. I thought this when it first came out, and I still think it now. It is great and I love it. Obviously, long-term killing Carver was a bad decision, but taken in isolation, it's an awesome scene. Carver beating Kenny is another iconic scene, and I thought Alvin's death scene was genuinely great. Amid the Ruins has redeeming qualities. The museum scene is one of the best of the whole season. The "It feels peaceful" scene with Kenny IS the best scene of the whole season, and one of the best performances Gavin Hammon ever gave as the character. While I still think it was a bad death, I respect the parallel they were trying to create between Nick's fence death and the death of Lee's brother in Season One. There is some genuinely great dialogue. Now, I still think Amid the Ruins is the worst episode of the whole season, but honestly, it had some of the best moments of the whole season and I just can't get behind people saying that it had no redeeming qualities. That flashback in Episode 5 that everyone loved so much? It sucks. It sucked when I first played the episode, and it sucks now. ...I think that's about it. I always thought there were good moments in ATR but it doesn't add up to something worth while.
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Post by Deleted on Mar 29, 2018 4:07:22 GMT
lol I lost this thread for a bit under all the deadwaste shitposting Anyway i'm just kinda reading back on the conversations about TWD: Michonne(because I hate myself) and I'd like to say some controversial things literally just in the hopes of starting shit and keeping this minor activity streak going. Think of it as kindling the spark of a fire, I'm leaned in close, blowing on the flame, fanning it, trying to feed it kindling, hoping it will catch fire. Anyway: In Harm's Way is a flat-out great episode. I thought this when it first came out, and I still think it now. It is great and I love it. Obviously, long-term killing Carver was a bad decision, but taken in isolation, it's an awesome scene. Carver beating Kenny is another iconic scene, and I thought Alvin's death scene was genuinely great. Amid the Ruins has redeeming qualities. The museum scene is one of the best of the whole season. The "It feels peaceful" scene with Kenny IS the best scene of the whole season, and one of the best performances Gavin Hammon ever gave as the character. While I still think it was a bad death, I respect the parallel they were trying to create between Nick's fence death and the death of Lee's brother in Season One. There is some genuinely great dialogue. Now, I still think Amid the Ruins is the worst episode of the whole season, but honestly, it had some of the best moments of the whole season and I just can't get behind people saying that it had no redeeming qualities. That flashback in Episode 5 that everyone loved so much? It sucks. It sucked when I first played the episode, and it sucks now. ...I think that's about it. wow. I could not disagree with you more. In harm's way is the absolute worst episode of non ANF Telltale episodes. It over promised, under delivered, and had exactly two scenes of any value whatsoever. The beatings were decent, and lent themselves to future good scenes with Kenny, but overall, they were the only even almost positive memorable pieces of that episode. What else even happened? Kenny acted like an asshole, lip service was paid to 400 Days, Jane killed that one kissass who just teleported in out of nowhere, Alvin did nothing but die, Nick got two lines, there was a celebrity cameo that served no purpose other than basically saying fuck Sarah, more people randomly died. And it goes on like that. Amid the Ruins, for all its flaws, for the BS with Jane and Arvo, and the dumb Nick death, at least had one scene that I remember fondly. The same cannot be said about even any moment in IHW. I actually think Reggie's death is one of the sole moments that works in regards to the theme of "nothing matters/has any greater meaning". A large part of this theme was nihilism. Anyone who tries to fight for some larger ideal ends up getting screwed over in the end, and trying to help anyone but yourself always ends in tragedy. A lot of this didn't work, and only served to make the player feel miserable, but Reggie's death I will defend as a genuinely great way to disempower the character. Even from a meta-sense, I do think the decision to get Kumail Nanjiani to voice the character was deliberate to make us think he'd be important. He's got backstory and relationships with other characters, everything is set up to make you think he'll have at least some sort of impact, but then no matter your choice he dies. This happens so immeditley and so blatantly that I think it was a deliberate moment of disempowering the character, and I think it works. It's like, one of the only moments of its kinda that does throughout the entire season, but yeah, for me, it did. I'm also a fan of Troy's death just bc fuck Troy and it was fun to see him die. The actual moment to moment writing is pretty great, as in, dialogue and scene direction. It's also a pretty well-paced episode that moves along at a brisk pace without feeling too rushed. The idea of sacrificing the entire community to escape, and Kenny being way, way too into that plan is something that I don't feel entirley comfortable blaming IHW for not paying off on, because I get the feeling the writers intended for there to be payoff to that idea, but by Episode 4 it was out of their control thanks to a rotating writer's room approach to this season. The 400 Days cameos are disappointing, yeah, but if I'm being honest I find it hard to get angry about that, and even at the time I wasn't as upset as everyone else. Alvin, Carlos, and Nick not being given enough screen-time I'll concede on. Especially Carlos, because it made his death feel especially flat. Alvin at least got a good death scene. Probably one of the best for the whole Cabin Group. Actually... Luke drowns, Carlos gets bitten, Sarah torn apart, Nick got fenced, Rebecca just kinda... dies. Okay, Pete had the best death scene, but Alvin got the second best. I mean, this episode for sure had problems, but idk, I still think it's pretty great.
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