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Post by sos on Aug 24, 2015 3:31:49 GMT
Before anyone comments, I know this would never, ever happen. + = Telltale Ant Man and getting Paul Rudd to voice. That is my dream.
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Post by Bioshock Infinite WD on Aug 26, 2015 18:56:24 GMT
Before anyone comments, I know this would never, ever happen. + = Telltale Ant Man and getting Paul Rudd to voice. That is my dream. I could get behind this, was a lot of fun.
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Post by dojo32161 on Aug 29, 2015 3:39:17 GMT
GOT has definitely been my least favorite Telltale series (including the older stuff I've played) so I'm currently leaning towards a five, but I hope episode 6 will raise it a bit.
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Post by Crooked Christa on Sept 4, 2015 19:41:16 GMT
Typical Telltale Fan Cycle:After Announcement of a new game: OMG WHY IS TELLTALE DOING THIS INSTEAD OF TWD 3 OR TWAU 2 ITS TOTALLY GONNA SUCK! After Episode 1 of new game comes out: It's okay, but it'll never be better than TWD or TWAU! Before final episode comes out: OMG THIS IS THE BEST TELLTALE GAME EVER NOTHING CAN EVER BEAT IT! *Repeat* Even though Telltale has broadened their horizons beyond Walking Dead (and they still have lots of good games prior to Walking Dead), it's still fairly early enough to where people mainly look towards Walking Dead as Telltale's crown jewel since they've only released a small amount of other modern, choice based games. I suspect that as time goes on and Telltale continues to impress people outside of Walking Dead with more situations like Wolf or Borderlands, people will come around and see that Telltale are capable of writing in multiple genres. Borderlands is already going through the same motions as Wolf Among Us, and I could easily see that happening for other future Telltale titles as well. Eventually, people will catch on that Telltale aren't a one trick pony. Back on the Telltale forums, I've already seen several members who joined from the Season 2/Wolf/Borderlands/GoT era saying that they want more imaginative games like Wolf or Borderlands, which looks promising in my eyes. Obviously, lots of people enjoy games like Walking Dead or Wolf Among Us enough to where they want more, but I'd also say a decent portion of the "I want Dead Season 3/Wolf Season 2/Borderlands Season 2" posts are coming from people who can't imagine Telltale doing anything outside of those games, but I suspect this will eventually change once more games come out and the trend will change to people sooner wanting Telltale to take on new franchises over sequels. The trend is already starting with Wolf and Borderlands, and I predict that will continue (with the exception of Telltale potentially making another Walking Dead: Season 1 level masterpiece - in which case, people will want a sequel to such a game...)
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Post by Zeruis on Sept 6, 2015 19:12:17 GMT
Played through Ep. 1, and I enjoyed it more than I thought I would've.
Choices:
-Saved Bowen -Was loyal to Margaery -Showed Eric mercy -Made Royland sentinel -Made Ramsey wait at the gates
Coming from someone who has limited knowledge of GoT, I didn't please Cersei or show interest in Joffrey in dialogues. I killed the one Bolton, and that wasn't an important choice. And in the preview for the next episode, I see Malcolm along with Asher when I already told him to stay at Ironrath.
I can already see the Telltale quality coming in.
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Post by Bioshock Infinite WD on Sept 8, 2015 15:29:09 GMT
Played through Ep. 1, and I enjoyed it more than I thought I would've. Choices: -Saved Bowen -Was loyal to Margaery -Showed Eric mercy -Made Royland sentinel -Made Ramsey wait at the gates Coming from someone who has limited knowledge of GoT, I didn't please Cersei or show interest in Joffrey in dialogues. I killed the one Bolton, and that wasn't an important choice. And in the preview for the next episode, I see Malcolm along with Asher when I already told him to stay at Ironrath. I can already see the Telltale quality coming in. Is that a good or bad thing to say Telltale quality?
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Post by Deleted on Sept 8, 2015 20:51:43 GMT
Played through Ep. 1, and I enjoyed it more than I thought I would've. Choices: -Saved Bowen -Was loyal to Margaery -Showed Eric mercy -Made Royland sentinel -Made Ramsey wait at the gates Coming from someone who has limited knowledge of GoT, I didn't please Cersei or show interest in Joffrey in dialogues. I killed the one Bolton, and that wasn't an important choice. And in the preview for the next episode, I see Malcolm along with Asher when I already told him to stay at Ironrath. I can already see the Telltale quality coming in. Is that a good or bad thing to say Telltale quality? Bad. the fact that Telltale's choices always fall apart. It's a wonder they really aren't getting much better, unless you count a few things from TFTB. I mean, Supermassive and Dontnod came onto the scene with Until Dawn and Life is Strange, and as far as choices go, they've knocked Telltale right out of the water. Telltale has more experience than anyone else right now, but they really aren't getting much better. I mean, I can see in the case of Until Dawn because that's not episodic and they aren't making each episode as they go, but LiS is episodic and they're still outdoing Telltale with choices.
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Post by Deleted on Sept 8, 2015 20:52:42 GMT
Is that a good or bad thing to say Telltale quality? Bad. the fact that Telltale's choices always fall apart. It's a wonder they really aren't getting much better, unless you count a few things from TFTB. I mean, Supermassive and Dontnod came onto the scene with Until Dawn and Life is Strange, and as far as choices go, they've knocked Telltale right out of the water. Telltale has more experience than anyone else right now, but they really aren't getting much better. I mean, I can see in the case of Until Dawn because that's not episodic and they aren't making each episode as they go, but LiS is episodic and they're still outdoing Telltale with choices. (I mean, I'm just sort of assuming that the choices falling apart is what Zerius means when he says "Telltale Quality", but if I'm wrong, then I apologize)
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Post by Bioshock Infinite WD on Sept 8, 2015 20:58:25 GMT
Is that a good or bad thing to say Telltale quality? Bad. the fact that Telltale's choices always fall apart. It's a wonder they really aren't getting much better, unless you count a few things from TFTB. I mean, Supermassive and Dontnod came onto the scene with Until Dawn and Life is Strange, and as far as choices go, they've knocked Telltale right out of the water. Telltale has more experience than anyone else right now, but they really aren't getting much better. I mean, I can see in the case of Until Dawn because that's not episodic and they aren't making each episode as they go, but LiS is episodic and they're still outdoing Telltale with choices. I assumed that is what he meant, but I don't know, still won't say Dontnod is beating Telltale, it's just in choices and I have stated many times I am not in it for choices, everything else. Though all the credit in the world to Supermassive, I think they did an even better job then, well anybody when it comes to choices and consequence. Far better then anything David Cage does anyway, though that's not episodic so its kinda not fair in some respects.
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Post by Deleted on Sept 8, 2015 21:02:03 GMT
Bad. the fact that Telltale's choices always fall apart. It's a wonder they really aren't getting much better, unless you count a few things from TFTB. I mean, Supermassive and Dontnod came onto the scene with Until Dawn and Life is Strange, and as far as choices go, they've knocked Telltale right out of the water. Telltale has more experience than anyone else right now, but they really aren't getting much better. I mean, I can see in the case of Until Dawn because that's not episodic and they aren't making each episode as they go, but LiS is episodic and they're still outdoing Telltale with choices. I assumed that is what he meant, but I don't know, still won't say Dontnod is beating Telltale, it's just in choices and I have stated many times I am not in it for choices, everything else. Though all the credit in the world to Supermassive, I think they did an even better job then, well anybody when it comes to choices and consequence. Far better then anything David Cage does anyway, though that's not episodic so its kinda not fair in some respects. Yeah, I was only talking about choices. Though, I do love the writing, tone, atmosphere, and the characters in Until Dawn, and while I'm going to wait until a time when it's not occupying my thoughts so much to make any final judgement, I think it does, for me, beat a lot of Telltale Series'.
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Post by Bioshock Infinite WD on Sept 8, 2015 21:04:50 GMT
I assumed that is what he meant, but I don't know, still won't say Dontnod is beating Telltale, it's just in choices and I have stated many times I am not in it for choices, everything else. Though all the credit in the world to Supermassive, I think they did an even better job then, well anybody when it comes to choices and consequence. Far better then anything David Cage does anyway, though that's not episodic so its kinda not fair in some respects. Yeah, I was only talking about choices. Though, I do love the writing, tone, atmosphere, and the characters in Until Dawn, and while I'm going to wait until a time when it's not occupying my thoughts so much to make any final judgement, I think it does, for me, beat a lot of Telltale Series'. Oh I will give Until Dawn the credit that I just can't see in LiS, it's all very well done. Obviously I'd say its better then Season 2 of TWD, and pretty much on par with TWAU, GOT and TFTBL. Boy did that just come out of nowhere, well glad it did regardless.
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Post by Zeruis on Sept 8, 2015 22:19:15 GMT
Just finished episode four.
-I make the choice to attack and kill Ludd Whitehill, arrows everywhere, everyone dies. "Eh, I'm alright with this." -VALAR MORGHULIS, forced to restart and choose to comply with Ludd's orders
Fuck you too, Telltale.
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Post by dojo32161 on Sept 8, 2015 22:52:04 GMT
Just finished episode four. -I make the choice to attack and kill Ludd Whitehill, arrows everywhere, everyone dies. "Eh, I'm alright with this." -VALAR MORGHULIS, forced to restart and choose to comply with Ludd's orders Fuck you too, Telltale. You could have also called his bluff.
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Post by Deleted on Sept 8, 2015 23:39:40 GMT
If GoT was Until Dawn, Rodrik, Elissa, and the Sentinel would be dead and you'd have to just deal with it.
But yeah, I do agree with Bio in that the choices aren't the most important thing, and I probably feel differently about that scene since I just called his bluff, but GoT excels still at making those choices feel like they'll matter in the moment, even if I know they won't matter. Like, my heart was practically hammering its way out of chest in that scene, and yeah it does suck that it doesn't really matter, but I still remember how stressed it made me feel the first time, not how the choice didn't matter. But that's just me.
And I will say that it's really cool in stories where the choices do matter. Like, I loved how the second time through until Dawn, when my friend got a character killed, it ended up cutting an entire section of the game out and we missed a choice completely, and it changed the dynamic between a few other characters for the rest of the story. Obviously I prefer a story where my choices matter, but i'm not too bothered if they don't.
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Post by Autobot Sonic on Sept 9, 2015 1:02:42 GMT
If GoT was Until Dawn, Rodrik, Elissa, and the Sentinel would be dead and you'd have to just deal with it. But yeah, I do agree with Bio in that the choices aren't the most important thing, and I probably feel differently about that scene since I just called his bluff, but GoT excels still at making those choices feel like they'll matter in the moment, even if I know they won't matter. Like, my heart was practically hammering its way out of chest in that scene, and yeah it does suck that it doesn't really matter, but I still remember how stressed it made me feel the first time, not how the choice didn't matter. But that's just me. And I will say that it's really cool in stories where the choices do matter. Like, I loved how the second time through until Dawn, when my friend got a character killed, it ended up cutting an entire section of the game out and we missed a choice completely, and it changed the dynamic between a few other characters for the rest of the story. Obviously I prefer a story where my choices matter, but i'm not too bothered if they don't. This. GoT really makes you feel like your choices matter in your first playthrough, but the facade kinda falls apart on subsequent playthroughs. Fortunately, Until Dawn, and to an extent, TFTBL, are countering this, with replacing, or cutting scenes out depending on your choices.
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