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Post by Deleted on Jan 10, 2015 9:13:28 GMT
Can I be a play tester too? Well gee, TKA, have you been giving advice? No? Then get out.
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Post by Deleted on Jan 10, 2015 12:25:06 GMT
Thinking that multiple opinions of it before release would be useful, so I'd put my name forward for that too. Helps provide a wider range of opinion so more people approve of it.
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Post by thatstoomuchfestivity on Jan 10, 2015 12:33:06 GMT
I'd put my name forward too, but I don't know how well it would run if you ported it for Mac. We'll see.
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Post by Deleted on Jan 10, 2015 13:47:38 GMT
a d3dmesh export won't help you, you know. That would only be good if we wanted to put that shit back in TT engine. Well, you'd be able to reimport the whole thing so it all applied to a .skl in 3ds max and it'd all move together. At least, that's my hypothesis. We won't know until we try.
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Post by Tormundo on Jan 10, 2015 13:54:30 GMT
Can I be a play tester too? Thinking that multiple opinions of it before release would be useful, so I'd put my name forward for that too. Helps provide a wider range of opinion so more people approve of it. I'd put my name forward too, but I don't know how well it would run if you ported it for Mac. We'll see. While more people play testing more faster bug solution and fixing. I'll message you all the same way i'll do with Harp then
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Post by Teacakes on Jan 10, 2015 15:16:18 GMT
does that mean I'm a play tester now?
If so, then YAY
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Post by Teacakes on Jan 10, 2015 17:51:44 GMT
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Post by Deleted on Jan 10, 2015 18:17:38 GMT
Well, you'd be able to reimport the whole thing so it all applied to a .skl in 3ds max and it'd all move together. At least, that's my hypothesis. We won't know until we try. Why can't you just get the original model and the modified one and skin wrap it to the modified one..? Please explain. Because I didn't know that was a thing and now that I have tried, I can't get it to work. I suck at this shiz. It'd probably help if I knew the purpose of Skin Wrap. Is it just for applying a mesh to a skeleton or something else? Is there something specific for applying meshes to skeletons?
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Post by Deleted on Jan 10, 2015 19:17:58 GMT
And what do I apply the modifier to, the bones or the mesh? I'd guess it was the mesh I'm applying to the bones but that doesn't seem to work.
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Post by Deleted on Jan 10, 2015 19:26:02 GMT
I think we should cap the playtesters at this then. Too many would be awkward.
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Post by Deleted on Jan 10, 2015 19:26:58 GMT
I'd love to play test, but I'm having some computer problems currently so yeah, maybe next episode.
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Post by Tormundo on Jan 11, 2015 3:40:51 GMT
Well, I updated the main post with information about lead-writers and co-writers of each episode.
EPISODE ONE - NO GOOD DEED: Lead-writer/s: -Zyphon
Co-writers: -Tormunds -TinyCarlos -SonicGX98
EPISODE TWO - THE FIRE WITHIN Lead-writer/s: -TinyCarlos
Co-writers: -Tormunds -Zyphon -SonicGX98
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Post by Deleted on Jan 11, 2015 3:42:51 GMT
The Fire Within is gonna be Episode 2's title
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Post by Deleted on Jan 11, 2015 3:51:11 GMT
Has writing begun yet? Because it seems like Tormunds and I are only spitballing character ideas so far. I guess maybe he has a description of the few we've got, but we're keeping the appearances secret as far as I know.
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Post by Deleted on Jan 11, 2015 3:59:50 GMT
Has writing begun yet? Because it seems like Tormunds and I are only spitballing character ideas so far. I guess maybe he has a description of the few we've got, but we're keeping the appearances secret as far as I know. Me, Zyphon and Tormundus are working on Episode 1. And Zyphon submitted a few characters.
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