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Post by Deleted on Aug 20, 2015 13:48:37 GMT
Tinkmaster Overnerf! It's so sad what happened to this card I know I should feel lucky for this pack, it's worthy lots of dust but come on, the only useful legendary I got so far was Ragnaros The other legendaries I use are from Naxxramas or Blackrock Mountain How was the Tinkmaster before? Never really saw people playing it. Before the nerf, you could target the minion he transformed. So you targeted your own minion and the chance was high to make it into a 5/5 (so maybe you play the 2 mana 1/1 that draws a card, target him, might get a 5/5 and just straight out win the game), or you could use it as a silence for your opponent's Ragnaros or Sylvanas.
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Post by [...] on Aug 20, 2015 13:57:53 GMT
I know I should feel lucky for this pack, it's worthy lots of dust but come on, the only useful legendary I got so far was Ragnaros The other legendaries I use are from Naxxramas or Blackrock Mountain How was the Tinkmaster before? Never really saw people playing it. Before the nerf, you could target the minion he transformed. So you targeted your own minion and the chance was high to make it into a 5/5 (so maybe you play the 2 mana 1/1 that draws a card, target him, might get a 5/5 and just straight out win the game), or you could use it as a silence for your opponent's Ragnaros or Sylvanas. It should be at least a random friendly minion. On the other side, imagine how annoying zoo would be then (it's already annoying enough )
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Post by Deleted on Aug 20, 2015 15:38:12 GMT
Before the nerf, you could target the minion he transformed. So you targeted your own minion and the chance was high to make it into a 5/5 (so maybe you play the 2 mana 1/1 that draws a card, target him, might get a 5/5 and just straight out win the game), or you could use it as a silence for your opponent's Ragnaros or Sylvanas. It should be at least a random friendly minion. On the other side, imagine how annoying zoo would be then (it's already annoying enough ) I think the best use of Overspark was to transform enemy minions with it. It's not exactly a card for zoo.
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Post by [...] on Aug 20, 2015 15:44:05 GMT
It should be at least a random friendly minion. On the other side, imagine how annoying zoo would be then (it's already annoying enough ) I think the best use of Overspark was to transform enemy minions with it. It's not exactly a card for zoo. True but you can also transform your argent squire on turn 3. It's a win-win condition Can you help me with my priest deck? I keep getting wrecked
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Post by Deleted on Aug 20, 2015 15:59:42 GMT
I think the best use of Overspark was to transform enemy minions with it. It's not exactly a card for zoo. True but you can also transform your argent squire on turn 3. It's a win-win condition Can you help me with my priest deck? I keep getting wrecked Priest is kinda pretty weak right now, isn't it? I think priest will get a lot better when the new expansion is released next Tuesday. Flash heal and the shadowthingies are so strong. but sure, I'll help you, no problemo
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Post by [...] on Aug 20, 2015 20:17:09 GMT
True but you can also transform your argent squire on turn 3. It's a win-win condition Can you help me with my priest deck? I keep getting wrecked Priest is kinda pretty weak right now, isn't it? I think priest will get a lot better when the new expansion is released next Tuesday. Flash heal and the shadowthingies are so strong. but sure, I'll help you, no problemo Awesome, thank you! My problem with priest is that I never really know which cards I should keep in my deck and which I should change. In the end it's mostly a weird combination and I feel that a lot while playing. For example if your hand is full with stuff you can't use or it's just useless - and I'm not talking about having only high cost cards in my hand. It feels like I mostly get the wrong cards for the different situations so the only way to win is the late game where I keep stealing his minions. If you have a deck for me, maybe one you're using right now I'd be really glad to see it
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Post by Deleted on Aug 20, 2015 20:23:06 GMT
Priest is kinda pretty weak right now, isn't it? I think priest will get a lot better when the new expansion is released next Tuesday. Flash heal and the shadowthingies are so strong. but sure, I'll help you, no problemo Awesome, thank you! My problem with priest is that I never really know which cards I should keep in my deck and which I should change. In the end it's mostly a weird combination and I feel that a lot while playing. For example if your hand is full with stuff you can't use or it's just useless - and I'm not talking about having only high cost cards in my hand. It feels like I mostly get the wrong cards for the different situations so the only way to win is the late game where I keep stealing his minions. If you have a deck for me, maybe one you're using right now I'd be really glad to see it So these are the two priest decks I'm currently using. Both are really hard to play, but immensely strong if played the right way. The first deck is all about knowing which cards to keep and which to play, there are a lot of tech cards that can be changed so that the deck responses better to the current meta. For example, you can think about adding a second Wild Pyromancer, a second Cabal Shadow Priest and for that taking out the Blademaster or the Shrinkmeister. You can also think about adding Malygos as a backup if you don't draw Velen, but most of the time, Velen's enough for me. Both of those decks will work a lot better, and by a lot I mean a huge fucking fuckton as soon as the TGT cards are released. Priest got such good cards this expansion, I'm loving it. enter the shadow dimension[/b] x Wild Pyromancer[*] 1 x Sylvanas Windrunner[*] 2 x Circle of Healing[*] 1 x Thoughtsteal[*] 1 x Cabal Shadow Priest[*] 1 x Injured Blademaster[*] 1 x Prophet Velen[*] 1 x Shadow Word: Pain[*] 1 x Mind Control[*] 2 x Mind Blast[*] 2 x Power Word: Shield[*] 1 x Holy Fire[*] 2 x Shadow Word: Death[*] 2 x Northshire Cleric[*] 2 x Auchenai Soulpriest[*] 2 x Holy Nova[*] 2 x Zombie Chow[*] 2 x Dark Cultist[*] 1 x Loatheb[*] 1 x Sludge Belcher[*] 1 x Shrinkmeister[/ul] let me bomb you, bro[/b] x Azure Drake[*] 2 x Loot Hoarder[*] 2 x Holy Smite[*] 2 x Mind Blast[*] 2 x Knife Juggler[*] 1 x Acolyte of Pain[*] 2 x Power Word: Shield[*] 2 x Holy Fire[*] 2 x Ironbeak Owl[*] 2 x Leper Gnome[*] 1 x Bloodmage Thalnos[*] 2 x Northshire Cleric[*] 2 x Auchenai Soulpriest[*] 1 x Leeroy Jenkins[*] 2 x Dark Cultist[*] 1 x Velen's Chosen[*] 2 x Shadowbomber[/ul]
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Post by [...] on Aug 20, 2015 20:28:03 GMT
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Post by Deleted on Aug 20, 2015 20:29:37 GMT
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Post by [...] on Aug 20, 2015 20:33:45 GMT
I'll check it out tomorrow You always have so many cool ideas I better not show you my current deck XD beware though - they totally suck in certain matchups, and if you don't get at least a decent carddraw, you'll get raped really hard. Priest is stuck in kind of an awkward place right now. It feels like Blizzard has a problem with the priest in general. He's overpowered or completely useless but never.... balanced!
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Post by Deleted on Aug 20, 2015 21:19:42 GMT
beware though - they totally suck in certain matchups, and if you don't get at least a decent carddraw, you'll get raped really hard. Priest is stuck in kind of an awkward place right now. It feels like Blizzard has a problem with the priest in general. He's overpowered or completely useless but never.... balanced! Yeah, feels like Blizzard is having some trouble for finding a real identity for the class.
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Post by Deleted on Aug 24, 2015 17:03:19 GMT
TGT is out!
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Post by Deleted on Aug 25, 2015 6:28:12 GMT
Unleash the Grand Tournament!
The Twilight Guardian won't let you pass! Bash will deal with your pesky old shredders! Knife Jugglers will fear the Living Roots! Ram Wrangler will show you how dangerous beasts can be! Chillmaw obliterates your fucking Grim Patrons! Varian Wrynn summons the world! Justicar Trueheart will step up your entire game! The Mistcaller will give you a game-winning lategame shift!
Aggro is dead!
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Post by Deleted on Aug 25, 2015 7:13:28 GMT
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Post by Deleted on Aug 26, 2015 16:13:15 GMT
New deck! Mostly it's for fun, though I did manage to go 4-2 in ranked with it as well. It's a hyper agressive 'Discard Warlock'. "From Hell" Discard Warlock [*] 1 x Mortal Coil [*] 2 x Flame Imp [*] 2 x Power Overwhelming [*] 2 x Succubus [*] 2 x Voidwalker [*] 2 x Knife Juggler [*] 1 x Ironbeak Owl [*] 2 x Leper Gnome [*] 2 x Soulfire [*] 1 x Leeroy Jenkins [*] 1 x Darkbomb [*] 2 x Imp Gang Boss [*] 2 x Demonwrath [*] 2 x Demonfuse [*] 2 x Wrathguard [*] 2 x Fist of Jaraxxus [*] 2 x Tiny Knight of Evil
The dream opening is Flame Imp combined with a Tiny Knight of Evil or a Wrathguard. Most games are over on turn 4 or 5 if you manage to get out a Demonfuse, a Succubus or a Power Overwhelming.
Be sure to put out all the 4-3's in the early game and always go for the face. Don't trade unless you absolutely have to. You will constantly discard cards and hurt yourself, but get enormous damage output in return. If you manage to get a Demonfuse or a Power Overwhelming out on turn 3 or 4 combined with a Wrathguard and a Succubus, you'll be able to push your opponent into lethal range.
Fist of Jaraxxus can win you the game if it manages to kill one of his minions, but it is completely fine if it goes for face as well. Leeroy Jenkins, Soulfire, Leper Gnome and Darkbomb will give you additional damage as well so you can really race your opponent down faster.
Make sure you don't play Demonfuse too soon or your opponent will be able to play counters very quickly. Always save it for a turn where you can push him into lethal range (to finish him off with Leeroy, Darkbomb or Soulfire in the next turn) or to directly kill him. Same goes for Power Overwhelming.
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